thedungeondelver
Adventurer
Darklone said:Who said: "Death makes life worth living."?
I tend to agree. Yet I'm looking forward to what people have to offer as alternatives how to make low level spells like the good old lovable Sleep spell interesting again.
May I make a suggestion? Sleep is generally only useful against low hit-die creatures, yes? And given that it now has a saving throw (Fortitude based I believe), make sure that while some mooks who made their saves are of course leaping in to melee, some others are staying behind, waking up their comrades. A simple change of monster tactics is really all that's required to make sleep not become the "fireball for first level magic-users[/b]."
I did this (and have done this) in my D&D campaign, and have had tribal spellcasters use dispel magic to ameliorate its effects in my AD&D campaign.