Tsyr
Explorer
diaglo said:and the same could be said for the DM then i suppose.
if you are willing to kill the bad guys with a random roll. then the PCs should face the same danger.
I don't see my job as a DM as being the "opposition" for the players, and I really loath the whole "war" that many people think needs to be faught between the sides of the screen. I see my job as providing the story, guiding the story, and controling the world as suits the story. If it suits the story that a player dies, or if the player was doing something really stupid and warrents a "dice where they may" approach, they can die. If it serves no purpose story-wise for the player to die, if the player was doing his damnedest to avoid death, etc, he is *not* going to die from a save-or-die spell, not at my table. It's just not fun for us.
diaglo said:i've played in games where the DM was afraid to kill a PC. they aren't any fun either.
They weren't fun *to you*. Don't keep making the mistake that what is fun *to you* is exactly the same as everyone else. It's not.
Also, I'd like some people to keep in mind... not everyone thinks that resurection should be availbile at the corner Resurections 'R' Us. Nobody around here (And by around here, I mean the players I DM for, and the people in the groups I play in) has "Welp, XXXX died again, lets go get him rezzed then go back" as an ingrained attitude. It really ruins the whole feal of the game. It makes it feel like playing Everquest at a table.