5E Scenarios in a Drow City

So...looking for sidequests? I can think of a million different variations. Pickpockets, various factions seeking to involve or use the PCs in their personal vendettas, imperious priestesses demanding bribes, samples, or personal services, foul play by other merchants who are worried about competition, drow mages or alchemists seeking test subjects for their newest spell or poison, assassination attempts not directly aimed at or involving the PCs (but possibly close enough to cause collateral damage), struggles for domination or apparent favor from the public, slave dealers looking for "merchandise" with rare skills, tolls or licensing that is inconsistent between authority figures, escaped demons / constructs / monstrous minions, magic spells or items that go awry, callous cruelties that might tempt the good-aligned to intervene...
 

Jd Smith1

Explorer
Wow. I dont know how i missed it readibg through the first time but you literally rule out slave rebellions (pretty much) right in the first post. Im sorry. Wow that was situationally a very ironically stupid thing of me.
Upon reflection, I think I may have been too hasty. A slave revolt that fails is certainly going to create a huge amount of chaos, and with the chaos, opportunities for the PCs to make a quick profit while the city guards are busy winning the revolt. They might even do some good, but let's not get crazy about the odds.
 
Upon reflection, I think I may have been too hasty. A slave revolt that fails is certainly going to create a huge amount of chaos, and with the chaos, opportunities for the PCs to make a quick profit while the city guards are busy winning the revolt. They might even do some good, but let's not get crazy about the odds.
Yeah. Slave rebellions rarely succeed and it would be especially long odds against the drow. Agreed.
 

aco175

Adventurer
I was thinking of double cross events where the PCs are in trouble and get 'rescues' by another group, who is secretly part of the same group. They try to set up the PCs to do another mission that needs doing with the PCs as the patsy.

Some depends on the city and if it is more tolerant of outsiders or if all visitors are escorted as slaves or near slaves. The PCs may need to have some leeway to move about.
 

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