Psion said:I eventually decided that gaming was funner than making games or playtesting them.
I've come to a similar realization. And, the shine is off the d20 D&D penny for me. I could still probably work up enough interest to run Judge Dredd d20 or Omega World d20, but d20 D&D is just more work than play for me right now--even though I use pre-printed modules exclusively. I honestly think it's the magic that kills it for me. Tracking all the hit points gets tedious, too; but I could live with it by itself.
Lately, I've been fascinated by Savage Worlds. I'm trying to buy Tour of Darkness from my FLGS, but they can't (or won't) get it. I've downloaded a couple of adventures, but they just didn't grab me. But the core game is awesome. It generic and simple, but it keeps enough complexity and advancement to seem interesting for the long haul without becoming overwhelming.
Here's a link:
http://www.peginc.com/Games/Games.htm