fanboy2000
Adventurer
Well, there's a chance, but it's not guaranteed.I hate 5e healing rules, for me every character having a chance
to heal back to full with just one hour rest is absurd and frustrating.
It's kindergarden mode, there is no tension, you know you
will be fine soon if you have at least 1 hp.
Take a first level rogue with 10 hp (8 hp at first level + 2 from con). After one or more encounters they are down to 1 hp. Time to spend a hit die. They roll the d8 and get a 1, add their +2 con modifier and they recover a whopping 3 hp. They now have a total of 4 hp out of 10. There are not further hit dice to spend.
And they don't get that hit die back after a long rest! You get half your hit dice after a long rest and you always round down unless told otherwise. Well, guess what dosen't tell you otherwise? The recovering hit dice after a long rest rule. RAW, you will not recover that hit die until you reach second level. Better keep adventuring!
So, at first level, after a long rest, the rogue will have 10 hp, but no hit dice to recover further hit points with. That is not kindergarden mode, that is not wolverine mutant abilities.
Edit: forgot an important not.
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