Mistwell
Crusty Old Meatwad
You can't use second wind when you're in negative.
There are no negative hit points in this game though.
You can't use second wind when you're in negative.
There are no negative hit points in this game though.
A character that was almost dead will realize later (after a short rest) that he was not so badly hurt.
As Lalato has pointed out, I think that the character who was reduced to 1 hp realised that s/he was not so badly hurt at around the same time that s/he realised that she was able to perform physical activity without impedence.Do you consider a character with 1 HP as "almost dead", if so... how does the character know that they were almost dead when they are 100% effective at 1 HP or at 100 HP? They can jump just as high, hit just as hard, etc. So... as far as the character is concerned, they were never almost dead.
I'm not really seeing anything here but a small issue of taste.Hit point rules are not perfect, if realism was demanded all characters should be impaired once they got severely hurt.
D&D let this realism aside to favor simplicity/epicness.
<snip>
But once recovering from wounds becomes trivial all this epicness vanish, if a spear pierce someone's chest leaving him severely hurt (1hp) that fact should not be so unremarkable to the point of 8 hours later it is like nothing happened
I'm not really seeing anything here but a small issue of taste.