Hellcow
Adventurer
Actually, the Qabalrin have been around for quite some time. The computer game Dragonshard is set in the ruins of Qabalrin civilization. In terms of being better at magic than the giants, that's a matter of opinion. Their magic was FEARED by the giants... but that can as easily reflect the fact that they were involved in unsavory practices (such as necromancy) as magic beyond the reach of the giants. In Firefly, one of the horrifying things about the Reavers is that they fly around with no containment on their reactors. It's not terrifying because their ships are BETTER than their enemies - quite the reverse. It's disturbing because they are doing something no sane person would do.Plane Sailing said:a) a race of elves (Qabalrin) who were better at magic than the giants? No thanks. Sounds like somebody wanted some "super elves" but they just don't fit into the overall mythos of the setting to my mind.
The Qabalrin were an advanced magical civilization; from a metagame perspective, this also provides a source of things like scrolls, spellbooks, and wands sized for humans and elves instead of made for giants (a giant's spellbook can be quite a pain for a human to deal with!). They were powerful enough and disturbing enough that the giants chose to shun and ignore them instead of trying to conquer them. But that in no way means they were MORE powerful than the giants.
I've already commented on this in spoiler blocks above. But, as others have said, that's because the Quori of the present day AREN'T the Quori who were involved in the Xen'drik incursion. The two cultures have nothing in common, and the modern-day Quori are actually very interested in learning about the Quori of the past and why they did what they did. The Quori of the last age were destroyed; the Quori of the current age seek to avoid that fate.b) warforged originally designed by Quori? Just seems so far removed from their modus operandi.