UltimaGabe
First Post
Thanee said:The shadowdancer is hidden behind magic. The use of the skill might be as mundane as any regular use, but the "cover/concealment replacement", which HiPS offers, clearly is not. And that is what True Seeing negates, IMHO.
Once again, I'm inclined to disagree. True Seeing does not "see through all magic". Allow me to list what True Seeing DOES see through:
Darkness (magical or mundane)
Magic hiding secret doors
Blur and Displacement spells
Invisibility
Illusions
and Magical disguises (polymorphed, changed, and transmuted things).
Hide in Plain Sight, although it requires shadows to work, is not an effect of darkness. The ability does not require the viewers to be able to see darkness (so it isn't affected by darkvision and the like), nor does it even require shadows to be "dark". Unless the Shadowdancer is an animated door, that doesn't apply either. It isn't Blur or Displacement, nor is it invisibility, or an illusion, or a magical disguise (as the guy looks exactly the same, he's just hiding very well). True Seeing, as far as I can tell, can't see through an Obscuring Mist, can it? That's a spell that creates magical concealment, and True Seeing doesn't even trump that. What makes you think that True Seeing would get through Hide in Plain Sight?
Anyway, on a related note, there's something it doesn't seem you all are aware of that's a severe limited factor for Hide in Plain Sight: According to the recent Rules of the Game article that dealt with hiding and invisibility, Hiding (with the Hide in Plain Sight ability, specifically) takes a move action. So every round that the Shadowdancer wants to be impossible to see, he can only take one standard action or one move. So no Spring Attacking at all.
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