Scribe
Legend
Nah i want a gp -> xp thing like carousing
I feel there was something in the new book previews, but I'll have to check later.
Nah i want a gp -> xp thing like carousing
What is your design philosophy behind the flow of the maps, as played in Shadowdark?Another dungeon map in the bag. People keep asking my what software I use, but its all freehand in Affinity. Just me and my trusty mouse.
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How often should the group carouse if doing a hexcrawl style game? Just whenever they return to the Inn/Fort/Whatever?
I have a bunch of factors I consider when designing the dungeon. First, I do try to limit, to some extent, the extraneous searching after red herrings implied by my descriptions (minimal secret doors and traps too). Second, I already have functions for the rooms in mind as I design them and the map, with the idea being that all the bits work togther to paint the evocative picture I want them to (and there aren't wasted rooms with nothing interesting to add). I also do a run through for each level, and the dungeon overall, to roughtly balance encounters to the desired level tier and to get the amount of loot set to something correct, also for the listed tier.What is your design philosophy behind the flow of the maps, as played in Shadowdark?
One thing that I don't see discussed very often is how the torch timer changes the calculus of actual torch consumption. In B/X (or similar) where processes like checking doors, searching rooms and other activities eat turns, a lot of small chambers, short corridors and searchable heaps eat a lot of light resources. In SD tho, a focused party can get through a lot more of these things in "real time" thus saving light resources.
Would be easy enough to homebrew I think.Nah i want a gp -> xp thing like carousing
My guess, is it'll be a generic setting suitable for games from Knave to 5e.Given what a big deal he is in the OSR space, if he actually does make a 5E setting instead of an OSR one, that'll be interesting. We'll see if this was just him using "D&D" as a generic.
Based on his description, I could certainly see running it in a lot of systems.My guess, is it'll be a generic setting suitable for games from Knave to 5e.