It's a little thing, but the fact she includes a link to ALL of the past monsters for those who are new to the newsletter is awesome.new monster dropped in the newsletter!
Zomblob!!!
Which would be different from a standard wizard in what respect? Some sort of hard-coded spellbook dependency?3 classes I want to build out, unless someone has them already?
A spellbook caster.
Knight of St. Ydris seems a fair approximation to me personally; perhaps with a bit of reflavoring (Demonic Possession => Cursed Sword). Or possibly Warlock with a custom Arioch patron.A cursed sword/black blade Elric.
Which would be different from a standard wizard in what respect? Some sort of hard-coded spellbook dependency?
Knight of St. Ydris seems a fair approximation to me personally; perhaps with a bit of reflavoring (Demonic Possession => Cursed Sword). Or possibly Warlock with a custom Arioch patron.
In one adventure, I gave Shadows the ability to spend an action to blow out a torch instead of attack.If you want your combats to be more difficult, have something attacking the light consistently, whether it's bats swarming the torches when dealing with unintelligent beasts, intelligent darkness-adapted creatures like kobolds using traps or magic to do it, etc. Also do all the smart stuff you'd do with 5E, with a mix of ranged and close-up fighters. Kobolds and goblins in particular should be trying to fight smarter, not harder, since they know how easily they will get slaughtered.
Honestly, that's so good, Kelsey should steal it for the core book, whenever it's eventually revised.In one adventure, I gave Shadows the ability to spend an action to blow out a torch instead of attack.
It was glorious.