Shadowrun deserves better


log in or register to remove this ad

"Outer Worlds" did not impress me in terms of Obsidian's ability to write an internally consistent setting with plausible, complex characters. There's a difference between making an effective parody, and just making almost every character an extreme caricature from the "Too Dumb to Live" category to the extent that it's astonishing that they haven't all died from dehydration, exposure or disease by the time you've awoken.

CDPR can write. They do oversell a bit how reactive and branching their writing is -- Cyberpunk in particular does not give you that many options in a lot of cases -- but at least they can build a pretty well-written world in which to set their stories and populate them with non-flat characters and the occasional non-cartoonish decision to make. However, if Microsoft doesn't want to license out the SR IP on remotely reasonable terms, well, that's that.
 




1) It was intensely hyped for most of a decade. This actually caused problems too, but that's a separate discussion. And this wasn't dev-driven hype really, the was fan-driven (again, which lead to problems).
The announcement was in May 2012. the game released in December 2020. And honestly the hype did more damage to the game then it helped, sure everyone knew C2077 was coming, but that was it imho. Especialy after the 'gameplay' footage from August 2018 that blew most of us away, we all had something like "This is absolutely cool, but the game isn't going to be like this!". The video: And we were right... We knew, but were still disappointed.

Sidenote: I own the game, but still haven't played it (like so many games)...
 

The announcement was in May 2012. the game released in December 2020. And honestly the hype did more damage to the game then it helped, sure everyone knew C2077 was coming, but that was it imho. Especialy after the 'gameplay' footage from August 2018 that blew most of us away, we all had something like "This is absolutely cool, but the game isn't going to be like this!". The video: And we were right... We knew, but were still disappointed.

Sidenote: I own the game, but still haven't played it (like so many games)...


Play it! It’s amazing! I’m on like my 6th playthrough atm
 


The problem with making a game or movie for Shadowrun is that you don't just need skill, and a love for the setting, and maybe a huge budget, you also need a really good idea of the story (or stories) you want to tell. And I suspect that's a combination that is very hard to find.

Now, with a big enough franchise, only getting 3 of that might still create a huge commercial success, even if critics and die-hard fans of the franchise might dislike it because it's lacking something. But Shadowrun isn't a huge franchise at all.

A shame. It was my first roleplaying game, it will always have a special place in my heart.
 

Recent & Upcoming Releases

Remove ads

Top