Shhh! No verbal spells aloud.

Sorry, I know that he doesn't have the Silent feat. I was saying what if he had RESEARCHED a spell that didn't need a verbal component (maybe it has an expensive material component instead). For example, a 4th level spell that's basically the same as the 2nd level invisibility spell but has no verbal component (instead it requires a 500gp diamond). This way, the wizard could cast that and attempt to stay hidden until the silence wears off. The downside is that if the players defeat him and get his spellbook, they have that spell.

If I'm an Int18 wizard and I didn't take the Silent feat, creating spells without verbal components would be my counterplan :)

IceBear
 
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Well, as I said, the players are fighting against time here. The summoning thingie's about to go off, he's trying to prevent them from Stopping it, and so on. So just hiding is really going to screw things up.

Seeing as he's using Blight Magic, I could say that he could use some of the points to jimmy-rig a spell to go off within the silence.

And seeing as this is the last fight before the game goes on Hiatus, I don't have a problem with it. But damn if I wouldn't mind a spell to inhabilitate a PC or *something*. Because at the moment the PC mage can just fly away from him, and keep peppering him with spells, and the PCs on the ground will keep shooting him...
 

Xarlen said:
Well, as I said, the players are fighting against time here. The summoning thingie's about to go off, he's trying to prevent them from Stopping it, and so on. So just hiding is really going to screw things up.

What if all that's necessary now is chanting? Does he have a familiar? Could the wizard's voice suddenly start issuing from the familiar, which is invisible or otherwise hidden in the vicinity? The wizard would then just try to disrupt the PCs while they frantically search for the hidden chanting familiar.

And maybe as it chants, the circle that the rogue is disrupting could begin to repair itself: the lines of magic come alive like snakes, and writhe toward one another to reform the circle. That sort of thing.

Daniel
 

Xarlen said:
Well, as I said, the players are fighting against time here. The summoning thingie's about to go off, he's trying to prevent them from Stopping it, and so on. So just hiding is really going to screw things up.

Seeing as he's using Blight Magic, I could say that he could use some of the points to jimmy-rig a spell to go off within the silence.

And seeing as this is the last fight before the game goes on Hiatus, I don't have a problem with it. But damn if I wouldn't mind a spell to inhabilitate a PC or *something*. Because at the moment the PC mage can just fly away from him, and keep peppering him with spells, and the PCs on the ground will keep shooting him...

Ok, so instead of my researched invisibilty spell, he has a 5th level spell that lets him cast a fireball without verbal components and requires a 500XP ruby? I just propsed the invisibility, because I would think the wizard would have planned would to be to go on the defensive when silenced. Yes, I understand that he can't do that here, but I could forsee researched defensive spells without verbal components more than offensive (and thus, the players might swallow it better).

IceBear
 

Actually, the familiar is franticly trying to find the invisible rogue who's destroying the circles' runes. But that is certainly a COOL effect! :D I hadn't thought of that.

At the moment, the Blighted Familiar is a Large Raven trying to find the invisible Rogue. But I'll certainly do that. Bwhahaha!

Any suggestions?
 

If you're refitting him in the middle of a battle, just give him a MetaMagic Wand of Silent Spell.

That would allow him to cast three spells while in a Silenced Area. If the PCs still manage to whomp on him, they now get a great magical item for their efforts.
 

bret said:
If you're refitting him in the middle of a battle, just give him a MetaMagic Wand of Silent Spell.
I think you mean a metamagic rod. [/nitpick] Good idea though.

Come to think of it, a wand of a metamagicked spell would be interesting too. You could give him a wand of Silent Dispel Magic with just a couple of charges remaining. That way he has a shot at removing the Silence and kicking some ass, and you won't significantly change the treasure balance.
 

I'm not going to do that. I'm not going to give them an immense magical item because they caught the DM unawares. Nor am I going to just Trump a cool 1 in a million shot at slowing him down. The cleric shot Him with a silence, and he had a GOOD chance of saving (It's a Will save, a wizard has a high will save, the cleric's DC was low). The enemy wizard rolled a 1. The PC dice were in the PCs favor, it was a cool 'saving' moment, I'm not going to screw him over for that.

I simply want him to get maybe One spell off. A buff spell, or something like Chains of Vengance, or something to atleast keep the party mage distracted, or something to let him fly down and smack the cleric around or *something*.

Because I have a bad feeling the PC wizard is just going to fly away from him and just shoot him with spells.
 
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Oni said:



This btw is a terrible practise in my opinion. The players may as well not have even bothered with silence. What is the point of a character ability if its just going to be fudged out of existance when they use it effectively?

I never said it wasn't and it would probably get the PCs pissed off, but the way I read it it seemed Xarlen really wanted a way for his wizard who is silenced not to be slaughtered mercilessly, I was just giving some ideaz.

You could let him run away, discretion is the better part of valor, and he who runs away lives to fight another day.

You could have some (more) minions guarding the ritual and stall the PCs while the wizard recovers, or you could just let him die, and say to the PCs that their risk payed off.
 

Listen.

He is Alone in this. All of his minions have been killed by the denizens of the forest. He Has to stay there. Hell, he would have stayed in a hemispherical Wall of Force and *Not* came out to fight except the PCs dispelled it. If he Doesn't stay, and Doesnt' complete the ritual, he iis screwed.

I just want a do a not-so-GM-Fiat to make the game Interesting and climactic, and NOT trump the PCs in the process.
 

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