Xeviat
Dungeon Mistress, she/her
Hi everyone. I'm working on switching my home games both to Spell Points and to short rest recovery. I found that SP/3 for the full casters is very close to Levelx2, close enough that that is the scale I'm going to base my games around. It places the Monk firmly as a half-caster too, and I'll be reevaluating the class and it's subclasses accordingly.
In looking at the wizard vs the warlock, though, I'm concerned with how much of the warlock's power is in their invocations, vs how much of their invocations are needed to make them a full-caster. Some of their invocations look like they're worth a full class level ability (Extra Attack is one of them; the fighter doesn't get much at 5th level beyond +1 second wind hp and Extra Attack, and similar could be said for everyone else). 2nd level at least suggests that one invocation is worth half a feat, but 18th level only grants one invocation.
So, if I switch all casters to a short rest recovery, like a warlock, will I need to give them all something like invocations? Or would a cleric with the warlock's casting mechanic be just as good with their own class abilities?
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In looking at the wizard vs the warlock, though, I'm concerned with how much of the warlock's power is in their invocations, vs how much of their invocations are needed to make them a full-caster. Some of their invocations look like they're worth a full class level ability (Extra Attack is one of them; the fighter doesn't get much at 5th level beyond +1 second wind hp and Extra Attack, and similar could be said for everyone else). 2nd level at least suggests that one invocation is worth half a feat, but 18th level only grants one invocation.
So, if I switch all casters to a short rest recovery, like a warlock, will I need to give them all something like invocations? Or would a cleric with the warlock's casting mechanic be just as good with their own class abilities?
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