W'rkncacnter
Hero
they don't exist in the system.Again
What are the good reasons to not include them under new core names?
that's literally the only reason you need to not include something in an SRD.
they don't exist in the system.Again
What are the good reasons to not include them under new core names?
Why don't they exist in the system if they existed before?they don't exist in the system.
that's literally the only reason you need to not include something in an SRD.
i dunno. ask wotc.Why don't they exist in the system if they existed before?
sure, i agree with that. that doesn't mean things that don't exist in the system should be in the srd.They don't to exist in the system. However the reasons given for their removal from the set and made not exist are flimsy.
I agreesure, i agree with that. that doesn't mean things that don't exist in the system should be in the srd.
There is a narrative role, I agree. I think it can be filled better filled than with the 2014 half-elf or half-orc. A system that allows multiple mixed species to exist (beyond elf/human and orc/human) even if we have to wait for a later splat book, is a far better option than bringing back the half elf and half orc.
The SRD doesn't include much of the PHB.Again
What are the good reasons to not include them under new core names?
A purely optional add-on doesn't have lore attached to it, and it is way less visible than having one or two accepted options at the "species" level. Optional add-ons don't get NPCs in modules, and they don't show up in random splash art either. It is just completely not the right tool for the need, which is completely about lore and visibility. (How many custom race characters have appeared anywhere post-Tasha?)
Look, I'm not against some module for custom mix/mix origin, but the want for it was weaponized to take away what worked fairly well. And by itself it only makes something that has been marginalized even more marginal.
The fact that the information already exists in a 5e SRD?Again
What are the good reasons to not include them under new core names?
I will note that the aforementioned Level Up mixed heritage system is available through that 5e game's freely accessible SRD.A purely optional add-on doesn't have lore attached to it, and it is way less visible than having one or two accepted options at the "species" level. Optional add-ons don't get NPCs in modules, and they don't show up in random splash art either. It is just completely not the right tool for the need, which is completely about lore and visibility. (How many custom race characters have appeared anywhere post-Tasha?)
Look, I'm not against some module for custom mix/mix origin, but the want for it was weaponized to take away what worked fairly well. And by itself it only makes something that has been marginalized even more marginal.
That's not answering the question.The SRD doesn't include much of the PHB.
Go look at the 5.1 SRD. It's missing Drow, wood elf, mountain dwarf, forest gnome, stout halfling, all subclasses but berserker, lore bard, life domain, land druid, champion, open hand monk, devotion paladin, Hunter, thief, draconic sorcerer, fiend warlock, and evoker. It's also missing every background but Acolyte and every feat but grappler. It's also missing 1/3rd of all the spells, 70% of the magic items, and the vast majority of the Monster Manual.
The half-elf, which isn't even in the PHB, isn't any more important than the eldritch knight, the drow elf, or the soldier background.