D&D (2024) Should 2014 Half Elves and Half Orcs be added to the 2025 SRD?

Just a thought, but given they are still legal & from a PHB, but not in the 2024 PHB, should they s

  • Yes

    Votes: 102 48.6%
  • No

    Votes: 81 38.6%
  • Maybe

    Votes: 14 6.7%
  • Other explained in comments

    Votes: 13 6.2%

Doesn't work anymore since every general feat gives +1 and has been rebalanced.
Right. The "background feat" = ½ feat.

The "level 4 feat" = 1 feat.

I would count full winged flight as 1½ feats, and call it day. But there are ways to limit flight to balance better at low tier, such as requiring an Action without hover, instead of a move.
 

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Specy miscibility rules will be nice.

But mainly what I want is the new weighting system for ability scores.

What do I trade for the extra +1 ASI that the half elf gets?

What do I re-weigh for the half orcs increased strength that was additionally weighed harder in 5.1?

I mean if they actually weighed the various ability scores equally in any of their old books, I would have ability to know what the conversion rate of + 1 to X ability score is.

Did the conversion rate what weapons for tools, for weapons, for skills, but not for ability score.
They never did that in 2014. There is apparently polarity in six +1 ASI and two +1 ASI, a skill and a feat. If you can figure out what that conversion rate is, you're far better than I.
 

They never did that in 2014. There is apparently polarity in six +1 ASI and two +1 ASI, a skill and a feat. If you can figure out what that conversion rate is, you're far better than I.
That's the crux.

When half elves and half orcs were in the SRD no calculation was dated.

But with them removed from the PHB, you don't have that kind of information to create a compatible version of them in 2024.
 


Exceot when it's clear painted in an -ism.
Except Volo's Guide and Spelljammer... and pretty 60% of all species just casually tossing slavery into their backstory...

No, they freaking love their -ism.

Credit where credit is due, they tried to kick the habit and they've been clean in 5.5, but they seriously need a sponsor to keep them on the straight and narrow.
 

But the point of the SRD is to show how the system works.
Complete nonsense.

The point of the SRD is to tell creatives which parts of D&D WotC are happy for them to use before they send the Pinkertons round.

(Basically, the stuff they would likely loose on if it did go to court against a good lawyer).

There is nothing in the SRD about “how it works”. No breakdowns of the maths, no analysis of expected progression rates, real time to play time conversion rates. Nothing.
 

They never did that in 2014. There is apparently polarity in six +1 ASI and two +1 ASI, a skill and a feat. If you can figure out what that conversion rate is, you're far better than I.
Here's what I figured out:

The Human's ASI includes an increase to two most important scores = 40 pts, two moderately important scores = 24 pts, and two least important scores = 8 pts. Total = 72 pts.

The Variant Human's ASI is an increase to two most important scores = 40 pts. A feat = 24 pts (i.e. = an increase to two moderately important scores). A skill = 8 pts (i.e. = 1/3 of a feat). Total = 72 pts.

Eta: So to answer @Minigiant's question, I believe the Half-elf's extra ASI to be worth 12 pts in the above scheme, so basically what you'd expect, a half-feat or an increase to a fixed/moderately important score.

(Edited to correct valuation.)
 
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Complete nonsense.

The point of the SRD is to tell creatives which parts of D&D WotC are happy for them to use before they send the Pinkertons round.

(Basically, the stuff they would likely loose on if it did go to court against a good lawyer).

There is nothing in the SRD about “how it works”. No breakdowns of the maths, no analysis of expected progression rates, real time to play time conversion rates. Nothing.
The 2014 SRD doesn't even have the DMG monster creation tables, encounter building rules, or the trap creation rules. If the point of it was to be an analysis of the rule set, it failed horribly.

But, as you said, as a guide to what you can publish legally, it's fine.
 


Complete nonsense.

The point of the SRD is to tell creatives which parts of D&D WotC are happy for them to use before they send the Pinkertons round.

(Basically, the stuff they would likely loose on if it did go to court against a good lawyer).

There is nothing in the SRD about “how it works”. No breakdowns of the maths, no analysis of expected progression rates, real time to play time conversion rates. Nothing.

By creating a set of specifics you can share to strengthen your claim of the set that you can claim as property.

As well as limiting compatibility of the products you host but don't own without offering access to entirety of the big book of secret formula.
 

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