jmartkdr2
Hero
I'd say it's more like:It's funny how people both want all their goodies at level 1 and still want significant progression and choice at all levels after...![]()
People want to play the character they envision as soon as possible. If I'm in an edgy mood and want to play a scythe-wielding dark warrior, I don't want to wait 5 levels (a few months IRL) to do that. I want to have a scythe from the get-go.
But that's not the same as wanting everything from level one. I'm okay with spells taking a while, with maneuvers and magical weapon boons and other, non-defining stuff happening when we get to it. In fact, in an ideal world I want that stuff to come form in-game events rather than class levels to prevent dissonance.
Long story short: this is why gishes need their own class. So they can start gishing right away, and get the rest of their magic and weapon-skills later.
Last edited: