jmartkdr2
Hero
I'd say it's more like:It's funny how people both want all their goodies at level 1 and still want significant progression and choice at all levels after...
People want to play the character they envision as soon as possible. If I'm in an edgy mood and want to play a scythe-wielding dark warrior, I don't want to wait 5 levels (a few months IRL) to do that. I want to have a scythe from the get-go.
But that's not the same as wanting everything from level one. I'm okay with spells taking a while, with maneuvers and magical weapon boons and other, non-defining stuff happening when we get to it. In fact, in an ideal world I want that stuff to come form in-game events rather than class levels to prevent dissonance.
Long story short: this is why gishes need their own class. So they can start gishing right away, and get the rest of their magic and weapon-skills later.
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