Not to be a fifth wheel here, but: "Staying out of melee" is not the only purpose of ranged healing. Framing this issue as "do the clerics have to enter melee or not?" is an oversimplification: it doesn't cover all the possibilities.
What if the fighter misses a perception check or a Wisdom check to notice a pit trap and falls in, taking enough damage from spikes or rats or snakes (or whatever) to fall unconscious? Is the cleric going to have to climb down into the pit to heal the fighter back to consciousness so the fighter can climb out? Right now, the "Cure Minor Wounds" cantrip in 5E Next allows enough ranged healing to avoid that; but if all healing is made touch range, the cleric is going to have to drop into the pit to get the fighter out.
That's merely one scenario where there are more considerations beyond "enter melee" or "don't enter melee." Further scenarios could be imagined. It isn't entirely that simple.
tuxego said:What if the fighter misses a perception check or a Wisdom check to notice a pit trap and falls in, taking enough damage from spikes or rats or snakes (or whatever) to fall unconscious? Is the cleric going to have to climb down into the pit to heal the fighter back to consciousness so the fighter can climb out? Right now, the "Cure Minor Wounds" cantrip in 5E Next allows enough ranged healing to avoid that; but if all healing is made touch range, the cleric is going to have to drop into the pit to get the fighter out.
Gadget said:I don't think it is primarily a "Staying out of melee" feature either. It is more of a "Just because you chose cleric doesn't mean you should be expected to spend most of your actions in combat running around healing people" feature.
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(I know it looks like I'm missing the point, but . . . < snip >
What if the fighter misses a perception check or a Wisdom check to notice a pit trap and falls in, taking enough damage from spikes or rats or snakes (or whatever) to fall unconscious? Is the cleric going to have to climb down into the pit to heal the fighter back to consciousness so the fighter can climb out?
Right now, the "Cure Minor Wounds" cantrip in 5E Next allows enough ranged healing to avoid that; but if all healing is made touch range, the cleric is going to have to drop into the pit to get the fighter out.
That's merely one scenario where there are more considerations beyond "enter melee" or "don't enter melee." Further scenarios could be imagined. It isn't entirely that simple.
It is more of a "Just because you chose cleric doesn't mean you should be expected to spend most of your actions in combat running around healing people" feature.
Nah, but neither should they be expected to spend most of their actions in combat standing at a distance and healing people. Or healing people at all, really, if they don't want to.