RangerWickett
Legend
It strikes my group as a tad irksome that if they are hit with a devastating attack that dazes them until they save, their buddies can shake them out of it by granting a save. But if they're hit by a more minor effect that only dazes until the end of the monster's next turn, there's absolutely no way to break out.
Does anyone else play that bonus saves can let people break out of effects with a set duration, even if they don't normally offer a 'save ends' option?
Does anyone else play that bonus saves can let people break out of effects with a set duration, even if they don't normally offer a 'save ends' option?