Sinking Ever Deeper [IC] (HM Judging)

Through the water tunnel Drev gets a wary look at just the same time Sauvressa makes her announcement that those who remained behind are in danger. He starts for the rope but then realizes that if he goes back to help then he'll block the passage and it was difficult enough getting to this spot with enough air without a hindrance in the way. And so he waits tensely but prepared for whatever might come through the underwater passage.
---
Once the threat it pointed out to her Elenka rapidly wades into the water to make her way through the underwater passage.

[sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 1
Initiative: +2 Perception: +3

AC: 15 (12 touch; 13 flat-footed)
HP: 11 Current: 11
CMB: +1 CMD: 13 Fort: +0 Ref: +2 Will: +4

In Hand: terbutje
Spells:
1st level: 2/2 remaining.

[size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +1 Perception: +0; Darkvision 60 ft.

AC: 13 (11 touch; 12 flat-footed)
HP: 11 Current: 11
CMB: +5 CMD: 16 Fort: +3 Ref: +1 Will: +2

In Hand: nothing
Conditions: -[/sblock][/QUOTE]
 

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Vincenzo
[SBLOCK]
You wait until the last moment to dive in after the others. Before you go over you hear a louder moan and see several of the horrors turning to look in the room. Perhaps it was the light, the sound of splashing water, or a supernatural sense that drew their attention. Its all academic though as the mob lurches forward in pursuit.
The swim down the murky corridor is frightful. Every moment that passes is filled with the certainty that one of those things will grab you by the leg and pull you under to your own watery grave.
Finally, the long swim is ended and your burst out of the water gasping for air again.
[/SBLOCK]

Everyone
Elenko, Temeral, and Vincenzo pop out of the water coughing and struggling to catch their breath. Fulgrim has nearly finished chopping the door to pieces when suddenly the air is filled with the taste of ozone. The water in the room churns violently as something stirs beneath the surface. You catch a glimpse of glistening serpentine forms streaking forward from several parts of the room. Your bodies tingle strangely from their presence in the water. They seem to split up to approach Sauvressa, Dev, and Zoryk.

Round 1
NPCs:
The lightning fast creatures attack first. The air seems to crackle with energy. Zoryk feels something lash about his legs and glimpses a fanged mouth rebounding off his protective aura. Dev's thick bark-skin repels the fangs of another of the beasts. Sauvressa is not as lucky. One of the beasts twists in about her legs and raises itself out of the water. It's head strikes and tears into her bare midriff, gouging out a deep wound. Her reaction pushes the creature away momentarily.

Know. Nature DC12
[SBLOCK]
The creatures are Eels, and are native to the canals of the city. This breed is the more dangerous Electric Eel. Their bodies contain organs that generate powerful jolts of electricity. Fisherman dread catching them in their nets due to the extreme care that is needed to handle them. A strong jolt could stop a strong mans heart!
It is likely that Fulgrim's hammering disturbed their nest nearby.
[/SBLOCK]

OOC
[SBLOCK]
Rolling initiative. Party average is 5.
On the map, left hand side from top to bottom: Sauvressa, Fulgrim, Zoryk, and Dev. Right side top to bottom: Temarel, Elenka, Vincenzo. If you want a different mini icon send me a link to the image from the WotC minis gallery (or any other mini gallery, that's just the one I know).

The order that you post in is your initiative order for that round.

Ignore those two attack rolls with the boards dice roller. I'm used to invisiblecastle's dice system =P I rerolled them here:
Bite, Top to Bottom (1d20-1=15, 1d20-1=1, 1d20-1=8)
Tail, Top to Bottom (1d20-6=6, 1d20-6=12, 1d20-6=10)
Bite on Sauvressa (1d4-1=3)
[/SBLOCK]
 

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Eyes blazing furiously Sauvressa opened her mouth and sung but a single note of celestial in a word so terrible and wrathful as to rend flesh itself. Then she twirled sending a thin spray of water around her as she brought a pair of savage stomps on the creature.




On the other side of the room Temarel suddenly grasps his torso in shock and pain as a fresh bite wound appears on his belly. "Well that's new." He muttered before drawing his own weapon and carefully letting fly an arrow at the creature attempting to hurt Zoryk.

[sblock=ooc]Sauvressa takes a full attack on the nearest one.

Sauvressa's Attacks, Bite, Claw Claw 1d20+5=13, 1d20+5=20, 1d20+5=15

Should those attacks hit:
1d6+4=10 for Bite. 1d4+2=5, 1d4+2=5 for claws.

Temarel
Draw Bow. Fire Bow at nearest one to Zoryk.

1d20+0=17

Should that hit.

1d8+2=8

I'm assuming this water here counts as difficult terrain. If not I'll 5ft shift forward a square.

HP:9 Eidolon HP: 8[/sblock]

OOC: Btw I never did thank anyone for the warm welcome.

Thank you! ^_^
 
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Zoryk Wolfheart Lvl 1 Elemental Sorcerer

Zoryk quickly moves backwards extending his index and middle finger from his right hand, the sorcerer fires a ray of flames at the creature but his fear gets the best of him and the sorcerer instead fires in the water.

[sblock=occ] Take a 5 foot step back (Towards Fulgrim) and attack with ray of fire special ability 1d20+2=3 and fumble, great start for Zoryk's first battle lol [/sblock]
 

Vincenzo bursts from the water and cri3s out" Zombies behind usssssss," sees the eel like creatures and says,"Ah crumbs! More trouble. He draws his rapier and moves forward (move 35 feet forward, rapier drawn as part of move)
 
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Fulgrim hears the water churn and smells the ozone as the snake like creatures rush from the water. Seeing Sauvressa get bitten by one of the creature he ceases his blows on the door and moves to the northern aggressor swinging his axe in a wide swing in attempt to turn the creatures attention away from Sauvressa. "Back to de water with ye vermin scum!" Fulgrim snarls.


[sblock=OOC]

Diagonal step to the northeast to put Fulgrim in melee with the northern critter.

Attack -- 1d20+4=21
Damage -- 1d12+4=7

[/sblock]
 

Drevezh'korol clenches his oaken fingers into a heavy wooden fist and swings at the serpentine creature.

Elenka, on the other side of the room, shouts out, "We've walking dead behind us!" She draws her terbutje and readies an action to attack should a zombie follow them out of the tunnel.
[sblock=Tark]I'm assuming the transfer of damage comes from the Life Link ability of summoners. Unfortunately, it doesn't work that way. Damage can only be transferred if it is enough to send the eidolon back to her home plane.[/sblock]
[sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 1
Initiative: +2 Perception: +3

AC: 15 (12 touch; 13 flat-footed)
HP: 11 Current: 11
CMB: +1 CMD: 13 Fort: +0 Ref: +2 Will: +4

In Hand: terbutje
Spells:
1st level: 2/2 remaining.

[size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +1 Perception: +0; Darkvision 60 ft.

AC: 13 (11 touch; 12 flat-footed)
HP: 11 Current: 11
CMB: +5 CMD: 16 Fort: +3 Ref: +1 Will: +2

In Hand: nothing
Conditions: -[/sblock]
 
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Blood mixes with water as your blows strike true against the serpentine creatures. Sauvressa attacks the water in front of her in a brutal manner so opposed to her angelic-like appearance. One claw scores a hit on one sending up a thin spray of blood and water and filling the air with charged energy. Fulgrim rushes over and swing with his axe, parting the water with a single blow. For the briefest instant you can see clear to the muddy floor and two halves of the creature before the waters rush back in.
Vincenzo hurries across the room but is slowed slightly by the slippery floor. As he reaches the creature attacking Zoryk an arrow passes by his right ear and disappears into the water. The liquid churns for another moment before going still. A reddish circle grows slowly from the spot.
Elenka's companion Dev finds itself alone with one of the beasts but can't seem to get a hold of the slippery beast.

Round 2
The remaining creature attacks again! There is a churning in the water around Dev and the air suddenly crackles noisily with electricity! There is the sound of cracking wood and a groaning sound. The scent of charred wood fills the air.

OOC:
[SBLOCK]
I thought outsiders were immune to electricity, but I must be thinking of something else because I don't see it in the "Outsider Type" entry. Maybe it's specific to angels and demons. Updated map to come.
[/SBLOCK]
 

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Elenka continues to hold her terbutje ready should any undead come surging up through the hole. She looks briefly back at Drevezh'korol, worried, but maintains her watch at the underwater passage.

Drevezh'korol tries again to pummel the serpentine creature with his wooden fists but the damage has apparently affected him more than expected.

[sblock=OOC]First, the bite hit, so I need damage. (Drev's AC is 13.) Did the tail really hit his touch AC 11 with a 6?
Second, fyi, regardless of Outsider immunities Eidolon's have to buy their resistances with evolution points. At least, I think that is what your ooc comments are referencing. :) [/sblock][sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 1
Initiative: +2 Perception: +3

AC: 15 (12 touch; 13 flat-footed)
HP: 11 Current: 11
CMB: +1 CMD: 13 Fort: +0 Ref: +2 Will: +4

In Hand: terbutje
Spells:
1st level: 2/2 remaining.

[size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +1 Perception: +0; Darkvision 60 ft.

AC: 13 (11 touch; 12 flat-footed)
HP: 11 Current: 7
CMB: +5 CMD: 16 Fort: +3 Ref: +1 Will: +2

In Hand: nothing
Conditions: -[/sblock]
 
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Vincenzo having missed the last attack see one near by. he sloggs through the water and attacks the one to his southwest, all the while saying, "keep your eye peeled for the zombies from the other room!"

His fear of what he saw seems to have his attention slightly as the water serpent deftly dodges his attack.
 
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