Sinking Ever Deeper [IC] (HM Judging)

Elenka coughs water and when she can breathe properly again makes a wry chuckle. "I found something. If it's the way out it'll be a squeeze." She looks doubtfully at Drevezh'korol.

"No! You will no..."

"We may not have a choice," she snaps. "Besides, with Fulgrim and the others to protect me I'll be fine." The small woman glares down her wooden guardian and Drevezh'korol falls into a sullen silence. Finally, Elenka says, "We need to check this out and quickly. As I'm clearly the smallest..." She looks around and smiles grimly. If no one objects she'll take a few deep breaths and slip back under the water to feel her way through the hole and whatever lies beyond.

[sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 1
Initiative: +2 Perception: +3

AC: 15 (12 touch; 13 flat-footed)
HP: 11 Current: 4
CMB: +1 CMD: 13 Fort: +0 Ref: +2 Will: +4

In Hand: terbutje
Spells:
1st level: 2/2 remaining.

[size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +1 Perception: +0; Darkvision 60 ft.

AC: 13 (11 touch; 12 flat-footed)
HP: 11 Current: 10
CMB: +5 CMD: 16 Fort: +3 Ref: +1 Will: +2

In Hand: nothing
Conditions: -[/sblock]
 

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OOC: Did Fulgrim have any luck with those potions? If they happen to be healing potions they might of use quite soon!


"Are ye sure not too hurt to check it out?" Fulgrim asks Elenka. "Least let me tie ya to dis rope case we need ta git ye back. Give three tugs if ye want us to pull ye through and two tugs if'n we need to pull ye back.

Fulgrim hastily pulls a rope out of his pack and hands one end of it to Elenka to secure herself with. Fulgrim then lets the rope coil beside him as he prepares to lead the line out for Elenka.
 

"I'm not as fragile as I look but the rope is a good idea." She quickly ties the rope around her waist then descends into the watery gloom.

[sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 1
Initiative: +2 Perception: +3

AC: 15 (12 touch; 13 flat-footed)
HP: 11 Current: 4
CMB: +1 CMD: 13 Fort: +0 Ref: +2 Will: +4

In Hand: terbutje
Spells:
1st level: 2/2 remaining.

[size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +1 Perception: +0; Darkvision 60 ft.

AC: 13 (11 touch; 12 flat-footed)
HP: 11 Current: 10
CMB: +5 CMD: 16 Fort: +3 Ref: +1 Will: +2

In Hand: nothing
Conditions: -[/sblock]
 

OOC: Did Fulgrim have any luck with those potions? If they happen to be healing potions they might of use quite soon!

OOC: Sorry, missed that one when the pages changed


Fulgrim samples a bit from one of the tall vials. It tastes vile and smells worse, like fish oil scorched in a frying pan. However after a moment he feels a bit better. A slight ache in his head from the fall when the floor collapsed seems to have disappeared. The effect is not unfamiliar to one who has adventured before.
OOC: Both vials are Cure Light Wounds Potions
 

"D'ese are potions of healing. Use them quickly." Fulgrim says handing one to Vincenzo and the other to Elenka.

Fulgrim then readies himself with the rope to pull Elenka back out of the water if need be as she explores.
 


OOC: Ouch.



Temarel fidgets with agitation while Sauvressa passively stands by his side. A moment passes before she comments.

"The woman is brave."

Temarel looks up. Hm? Oh yes, very courageous.

And very foolish. He added to himself.
 

Elenka
[SBLOCK]
The tunnel is claustrophobically narrow throughout its length. Unlike the first passage which seemed more of a submerged hallway, this feels more like a snakes burrowed tunnel. You half swim, half crawl through its cramped quarters feeling desperately in all directions for another passage or signs of it widening. The passage feels as if it is always curving around, like a circle or a spiral. It is black and silty, making it impossible to see so you keep your eyes shut and continue to grope. As the rope reaches its full length you feel a slight widening and realize there is space above your head!
With lungs burning your burst upwards into a pocket of air. Treading water you feel around you to find that you are in a space slightly larger that a man. There is enough room here for one person to breath at a time. Your kicking legs feel another opening continuing onward beneath the water, but you'll need to extend or abandon the rope to continue!
[/SBLOCK]

Vincenzo quaffs the potion and feels some of the aches subside while Fulgrim continues to pay out the rope. There is a loud splashing sound followed by an echoing moan from the other room. Peering carefully over the top of the wardrobe the others look back into the room they left.
Dark shapes move about unsteadily in the room now. Occasionally there is the sound of tearing flesh as the undead feast upon the bodies of the eels. Their movements serve to spread more blood about the water and drive them into a feeding frenzy. One of the shapes lifts the head of one of the slain zombies from the water and seems to inspect its mouth, feeling around inside it for bits of Vincenzo's flesh.
 

[sblock=Elenka]Feeling that time is likely running out for her companions Elenka gives a single tug on the rope then unties it from around her waist. She breathes deeply then dives into the new hole in hope that it will lead somewhere safe.[/sblock]
Drevezh'korol peers over the top of the wardrobe with no small amount of concern. Ducking back down out of sight he whispers to the others, "If it comes to it I'll make a stand here. Hopefully that will give the rest of you time to escape through whatever tunnels Elenka finds." His concerned glance at where Elenka disappeared beneath the water gives him away: he is not at all certain that Elenka will survive her watery trek. The fact that he is still here shows that Elenka is, at least for the moment, ok.

[sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 1
Initiative: +2 Perception: +3

AC: 15 (12 touch; 13 flat-footed)
HP: 11 Current: 4
CMB: +1 CMD: 13 Fort: +0 Ref: +2 Will: +4

In Hand: terbutje
Spells:
1st level: 2/2 remaining.

[size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +1 Perception: +0; Darkvision 60 ft.

AC: 13 (11 touch; 12 flat-footed)
HP: 11 Current: 10
CMB: +5 CMD: 16 Fort: +3 Ref: +1 Will: +2

In Hand: nothing
Conditions: -[/sblock]
 

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