D&D 5E So Much Witchlight Art!

During a video this weekend, WotC's Chris Perkins, Ari Levitch and Kate Irwin took a look a The Wild Beyond the Witchlight. You can watch the video below, but if you can't, EN World member @darjr has kindly collated a bunch of screenshots of the incredible variety of art within, along with some notes. The Feywild is a brighter reflection of the world like the Shadowfell is dark one. Prismeer...

During a video this weekend, WotC's Chris Perkins, Ari Levitch and Kate Irwin took a look a The Wild Beyond the Witchlight. You can watch the video below, but if you can't, EN World member @darjr has kindly collated a bunch of screenshots of the incredible variety of art within, along with some notes.
  • The Feywild is a brighter reflection of the world like the Shadowfell is dark one. Prismeer is an archetypal domain.
  • It's very easy to get lost. Time and space can bend or twist.
  • No combat is required.
  • Rules of the feywild include rules of reciprocity and ownership.
  • Archfey Zybilna (sp?) is missing, so this domain of delight has splintered into Hither, Thither, and Yon.
  • The carnival is a gateway to a plan of emotion, the feywild.
  • More whimsical nature with a twist of wikedness. Inspiration, Willy Wonka, James and the Giant Peach.
  • All the maps are by Will Doyle and Stacey Allan who worked closely early on with Chris Perkins.


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darjr

I crit!
Could be. Moon card: "You are granted the ability to cast the wish spell 1d3 times."

EDIT: Come to think of it... there might be a loose tie-in to Madness at Gardmore Abbey, and though I never ran it, I recall that it involved the Deck and also had a Feywild connection.
Uh, now I need to look at that again!
 

Quickleaf

Legend
Uh, now I need to look at that again!
I don't own that one, unfortunately, but from what I've gathered online (spoilers)...

Someone used a wish from the Deck "for good reasons", but inadvertently caused undead to attack and gave some orcs the opportunity to take over the area. In Madness at Gardmore Abbey the Deck exerts chaotic magic in a sort of aura. One of the NPCs - this is determined by some kind of random draw similar to the Tarokka in Ravenloft - is a "secret collector" gathering cards from the Deck. One possibility is that the "secret collector" is Berrian Velfarren, an eladrin knight who believes humans and their tendency to abuse power are a danger to eladrin/fey, and he intends to use the Deck to break the connection between the Feywild and the world at the local scale (there's a fey passage in the adventure).

But someone who has actually run it will probably be able to clarify better.
 



Quickleaf

Legend
Hourglass Coven... could it be there once was a literal magic hourglass, and Bavlorna holds it shards hanging from her staff, while Granny Nightshade holds its sands in little vials at her belt?
 


Levistus's_Leviathan

5e Freelancer
Maybe.

I remember reading that each hag represents an element of time. The past, present, and future.
I'm guessing that the hag in the middle is the Past one, the hag on the left is the Present one, and the hag on the right is the future one. The frog one with a staff looks pretty prehistoric, the Victorian grandma looks approximately "D&D modern", and the one with the veil and black dress looks pretty death-related, and thus connected to the future.

I could be wrong, though.
 

Urriak Uruk

Gaming is fun, and fun is for everyone
I'm guessing that the hag in the middle is the Past one, the hag on the left is the Present one, and the hag on the right is the future one. The frog one with a staff looks pretty prehistoric, the Victorian grandma looks approximately "D&D modern", and the one with the veil and black dress looks pretty death-related, and thus connected to the future.

I could be wrong, though.

I had to dig up the article to confirm, but the order in the picture is past, present future;

Time is another important factor in The Wild Beyond the Witchlight and the three hags of the Hourglass Coven at the heart of the story are tied to the concept of past, present, and future. Their kingdoms of Hither, Thither, and Yon also reflect the three sisters’ different manifestations of time. Each of the hags exerts power over their realm—and when they’re displeased, their realm is displeased and things can go awry.
  • Eldest sister Skabatha, also known as Granny Nightshade, is a recluse who lives mostly in the past. Her dwelling is in an ancient forest. She passes the time by making toys for children and is part toy herself. Woe betides adventurers if the wind-up key sticking out of her back runs down.
  • Bavlorna Blightstraw, also known as Slack-jawed Lorna, is a toad-like hag who embodies the present. She can create miniature manifestations of herself, which run around her and perform odd tasks. She exists in the here and now and doesn’t dwell on the past or pay much mind to the future. She lives in the swamp settlement of Downfall, among a court of bullywugs.
  • The third hag is Endelyn Moongrave, also known as Bitter End (“I adore her art,” Chris says, “and hers is a fascinating story”). Endelyn is a prognosticator who can see the future. She lives in a mountaintop theater, where she has plays performed for her amusement. But she also wears a dress that can double as a theater contraption so she can perform plays telling the future of those she meets.

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Granny Nightshade is also the name of the hag who was in Ghosts of Saltmarsh's evil forest (I can't remember it's name). Thither is the Past, Hither the Present, and Yon the Future.
 

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