My group will have multiple 4e games starting up within 6 months of the release date. The characters I've been working on:
Human wizard (PoL campaign based loosely on Keep on the Borderlands): He's kind of a nerdy and booksmart wizard, running out to the frontier because of an accident that occured in mage school. He and several other students were playing around with a ritual they didn't fully understand and one of the participants (from a wealthy and powerful family) ended up dead.
Tiefling Warlock (Golarion campaign in which we all play circus performers): This one may end up being half-fey (teifling with the serial numbers rubbed off) with a fey pact, but I'm leaning towards playing a RAW tiefling with infernal pact. He was raised in the circus (where he can blend in with the other outcasts). His mother was a carny wench (one of the scantily clad women who try to get the crowds excited before the show), and his father could be - well just about anyone.
Human warlord (Waterdeep): This one is the descendant of a psychic warrior I'm currently playing in the same GM's game who made a fortune adventuring, invested it in trade and earned his way into the Waterdhavian nobility. This young man is a member of a cadet branch of the family, whose parents (both adventurers) dies in Undermountain. He will have to earn his own money because his spinster aunts (who raised him) have squandered all of the money his parents left for him on collector plates, fancy gowns and imported tressym food.
I am also looking forward to playing a rogue and possibly a ranger (if I can scrape off enough of the woodsy stuff).
Human wizard (PoL campaign based loosely on Keep on the Borderlands): He's kind of a nerdy and booksmart wizard, running out to the frontier because of an accident that occured in mage school. He and several other students were playing around with a ritual they didn't fully understand and one of the participants (from a wealthy and powerful family) ended up dead.
Tiefling Warlock (Golarion campaign in which we all play circus performers): This one may end up being half-fey (teifling with the serial numbers rubbed off) with a fey pact, but I'm leaning towards playing a RAW tiefling with infernal pact. He was raised in the circus (where he can blend in with the other outcasts). His mother was a carny wench (one of the scantily clad women who try to get the crowds excited before the show), and his father could be - well just about anyone.
Human warlord (Waterdeep): This one is the descendant of a psychic warrior I'm currently playing in the same GM's game who made a fortune adventuring, invested it in trade and earned his way into the Waterdhavian nobility. This young man is a member of a cadet branch of the family, whose parents (both adventurers) dies in Undermountain. He will have to earn his own money because his spinster aunts (who raised him) have squandered all of the money his parents left for him on collector plates, fancy gowns and imported tressym food.
I am also looking forward to playing a rogue and possibly a ranger (if I can scrape off enough of the woodsy stuff).