I listen to after action reports of my kids D&D games and they're full of things like "they spent a half hour trying to figure out how to tame the owlbear" or "they wanted to see if the goblins had any information about the caves and ended up bribing them instead of fighting them". The kids are allright.Interesting, my experiences have been entirely the opposite.
OTOH - my nephews want to do nothing but fight when they play, which frustrates my kid and my niece who plays in that game to no end. Not coincidentally, I think, my kid and my niece both watch D&D streams on YouTube or listen to D&D podcasts, my nephews do not. So they're picking up how to play the game in different ways.