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Tellerian Hawke

Defender of Oerth
Maka will shoot an arrow at the closest Amiradtha.
Maka = Projectile attack= 74

Wrenn will Acidify the next closest Amiradtha.
Wrenn = Acidify = 84

Wrenn = 84, Maka = 61.
If you haven't used the other random rolls yet (from my previous post) they were:
70, 73, 88, and 71.
 
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MacConnell

Creator of The Untamed Wilds
Star Wolfess...
Maka will... Wrenn will...
... Astrid will...
Maka: 42(camouflage)
Oorvid: 43(motility & strength)
Wrenn: 43(camouflage)
Astrid: 200(bend) - 170 = 30
Maka: 270(bow) - 205 = 65
Oorvid: 300(move) - 186 = 114
Star: 200(bend) - 138 = 62
Wrenn: 200(bend) - 263 = ~0
Amiradthae: 270(bow) - 208 = 62
Astrid: 56(bending) + 40(shock) + 75(d100) = 171
Star: 44 + 24(push) + 50 = 118
Wrenn: 64 + 43(ionize) + 84 = 191

Amiradthae: 50 + 75 = 125
A1, 2, 3: 191 - 125 = 66% * 6 = 4
A4, 5, 6: 171 - 125 = 46% * 6 = 3 (Astrid)
Maka: 25(launch) + 33(accuracy) + 46(clarity) + 74(d100) = 178 + 0(range) = 178
Wrenn: 23 + 44 + 43 +
Amiradthae: 110 + 82 = 192

Astrid: 32(avoidance) + 31(analysis) + 75(d100) = 138
192 - 138 = 54% * 11 = 6 - 2(tunic) = 4
Maka: 31 + 31 + 74 = 136 + 42(camo) = 178
192 - 178 = 14% * 11 = 1 - 2(tunic) = 0
Oorvid: 21 + 31 + 67 = 119 + 10(2nd weapon) = 129
242 - 129 = 113% * 11 = 12 - 2(tunic) = 10
Star: 31 + 30 + 50 = 111
192 - 111 = 81% * 11 = 9 - 3(jerkin) - 2(shirt) = 4
Wrenn: 34 + 25 + 70 = 129 + 43(camo) = 172
192 - 172 = 20% * 11 = 2 - 2(tunic) = 0
292 - 172 = 120% * 11 = 13 - 2(tunic) = 11
Amiradthae: 60 + 77 = 137
A6: 178 - 137 = 41% * 10 = 4 - 2(tunic) = 2 (Maka)
Oorvid: 34(aggression) + 22(accuracy) + 43(fury) + 67(d100) = 166 + 43(strength) = 209

Amiradthae: 110 + 77 = 187
A5: 209 - 187 = 22% * 11 = 2 - 2(tunic) = 0
A1: Body: 10 - 4 = 6, hurt.
A2: Body: 10 - 4 = 6, hurt.
A3: Body: 10 - 4 = 6, hurt.
A4: Body: 10 - 3 = 7, hurt.
A5: Body: 10 - 3 = 7, hurt.
A6: Body: 10 - 3 = 7 - 2 = 5, injured.
A ripple courses over the surface of Oorvid’s skin, as he charges forward. The enemy will not even see this, but his friends know that he has mystically enhanced his physical abilities. Just as the Amiradthae indicate their hostility by raising their bows, Wrenn points his loosely closed fist at the three taking aim in his direction, rubbing his thumb across each of his fingers. As he has recently become able to generate an area of effect, all three Snipers shudder as their insides become slightly caustic.

Likewise, on the opposite side of the room, Astrid points her index finger at the middle enemy. A streak of lightning shoots forth from her extended finger to dance among all the Snipers on the right side of the room. All shiver in pain but not so as to lose their aim. Star pushes the palm of her right hand toward the Amiradthae that Wrenn had just harmed. Dust and debris swirl upward from the floor and spin toward the three Snipers, but none is moved as the mystical breeze blows on by.

At that instant, the six arrows loose and fly toward the party. Oorvid, who had made it half the distance to the enemy, was struck first. From the forward angle of his body, the arrow buries into his gut, stopping upon the hip bone from the inside. Oorvid crashes to the floor, unmoving. His right axe bounces from his hand, as it contacts the floor, to hop, inconsequentially, into an Amiradtha. Astrid and Star are both struck with arrows. Neither is seriously hurt, and the arrows do not stick into their bodies, but they are bloodied. Wrenn has the misfortune of attracting two enemies. The first arrow merely deflects from his tunic, but the second arrow bores to the fletching, in his gut. Wrenn reflexively grabs the feathers with his left hand, as his body slides to the floor. He will not be standing any time soon.

As Oorvid is falling forward, Maka fires his arrow at the Sniper on the farthest to the party’s right. The arrow only grazes against the flesh; but adds to the damage of the previous electrical shock. All six enemy archers, though hurt, immediately reach for a second arrow. The situation looks dire for the party with two members unable to move, yet both are still conscious.
Astrid: Body: 10 - 4 = 6, hurt.
Mantle: 24 - 1 = 23
Stones: 20
Oorvid: Body: 10 - 10 = 0, incapacitated.
Tunic: 61 - 6 = 55 - 1 - 1 = 53
Wrenn: Body: 10 - 11 = -1, incapacitated.
Tunic: 57 - 1 - 1 = 55
Ularin Arrows: 22 + 15 = 37
Star Wolfess: Body: 10 - 4 = 6, hurt.
Jerkin: 40 - 2 = 38
Shirt: 20 - 1 = 19
Maka: full wellness
Ularin Arrows: 10
41 marks: currency

(helps Astrid)
whitish ingot: 2, ??

(helps all characters)
Bat Guano: 6 measures, {heat x2}
Bandy Feet: pair, (Confluence +2)
Jay Feet: pair, (Will +2)
Spider Claws: 3 sets, {toxicity x2}
Spider Fangs: 5 sets, (Cohesion +2)

(helps Maka & Wrenn)
Bandy Feathers: 1, (Strength +2)
Goat Beard: 1, (Will +2)
Heckling Jay Feathers: 1, (Will +2)
Viper Blood: 1 measure, {athleticism x3}
Viper Venom: 1, {toxicity x3}

(helps Star & Oorvid)
Bandy Skull: 2, (Confluence +2)
Teal Skull: 2, (Cohesion +2)
waterfowl skull: 2, ??

(helps all characters)
Coal: 7 bricks, {heat x3}
Slate: 1, {sound x2}
Livestone: 4, (Strength +2)

(helps Maka & Wrenn)
Mend Leaves: 3 measures, {Mend x2}
Rend Leaves: 2 measures, {Siphon x2}
Flowers: 4 measures, {Restore x3}
Tranquility Flowers: 1 measure, {Identity x3}
Bat Colony: 2
Chain of Keeps Tunnel System
name: Temnyy Veter
Rheini Village
OOC: Each character receives 5 DP. State nominal action and intention. Provide two random rolls.
 

Tellerian Hawke

Defender of Oerth
Wrenn, who is down but not out, focuses on the closest foe, drawing upon the power of the vial of viper venom in his belt pouch. He will toxify his opponent, if he can.

Maka takes aim at the same opponent that he previously fired at. As he fires his bow, he also affects that same opponent with a fire attack, drawing upon a piece of coal to intensify the effect.

Maka Random Roll #1: 72
Maka Random Roll #2: 95(+46) = 141
Wrenn Random Roll #1: 83
Wrenn Random Roll #2: 86
 

astarte

Adventurer
Enraged not only by her failure and pain but the most by what just happened with two of her new friends, Star Wolfess tries to cause the first enemy from left to hear a very painful sound while she attacks this person with her tomahawk.
 

Eric Zephlaer

Gaming Aficianado
Astrid grits her teeth at seeing Oorvid, once again, sacrifice his own body to help others against an enemy. Askari had always done the same things. She thought to herself, "Perhaps, Askari had taken all of the abuse his body was willing to bear." Having a measure of bat guano upon her person, she switches from lightning to heat, hoping to cause greater damage, targeting the same people.
OOC: 84, 86
 

MacConnell

Creator of The Untamed Wilds
Wrenn... Maka...
... Star Wolfess...
Astrid...
Maka: 42(camouflage)
Oorvid: 43(motility & strength)
Wrenn: 43(camouflage)
only 2 seconds of time has passed
Astrid: 30 + 200(bend) = 230 + 200(hurt) = 430
Maka: 65 + 270(bow) = 335
Oorvid: 114 + 200(bend) = 314 + 500(incapacitated) = 814
Star: 62 + 300(move) = 362 + 200(hurt) = 562
Wrenn: 0 + 200(bend) = 200 + 550(incapacitated) = 750
A1, 2, 3: 62 + 270(bow) = 332 + 200(hurt) = 532
A4, 5: 62 + 270(bow) = 332 + 150(hurt) = 482
A6: 62 + 270(bow) = 332 + 250(hurt) = 582
Astrid: 56(bending) + 40(heat) x 2(guano) + 85(d100) = 221
Maka: 42 + 31(heat) x 3(coal) + 86 = 221
Star: 44 + 24(thump) + 50 = 118
Wrenn: 64 + 43(toxicity) x 3(venom) + 141 = 334

Amiradthae: 50 + 91 = 141
A1, 2, 3: 334 - 141 = 193% * 6 = 12
A4, 5, 6: 221 - 141 = 80% * 6 = 5
A6: 221 - 141 = 80% * 3 = 2
Maka: 25(launch) + 33(accuracy) + 46(clarity) + 83(d100) = 187 + 0(range) = 187
Star: 25 + 33 + 28 + 50 = 136 + 50(range) = 186
Wrenn: 23 + 44 + 43 +
Amiradthae: 110 + 72 = 182

Astrid: 32(avoidance) + 31(analysis) + 84(d100) = 147
182 - 147 = 35% * 11 = 4 - 2(tunic) = 2
Maka: 31 + 31 + 74 = 136 + 42(camo) = 178
Oorvid: 21 + 31 +
Star: 31 + 30 + 50 = 111
182 - 111 = 71% * 11 = 8 - 3(jerkin) - 2(shirt) = 3
Wrenn: 34 + 25 + 70 = 129 + 43(camo) = 172
192 - 172 = 20% * 11 = 2 - 2(tunic) = 0
292 - 172 = 120% * 11 = 13 - 2(tunic) = 11
Amiradthae: 60 + 72 = 132
A1: 186 - 132 = 54% * 10 = 5 - 2(tunic) = 3(Star)
A6: 187 - 132 = 55% * 10 = 6 - 2(tunic) = 4 (Maka)
A1: Body: 10 - 4 = 6 - 3 = 3, injured.
Mind: 10 - 12 = -2, unconscious.
A2: Body: 10 - 4 = 6, hurt.
Mind: 10 - 12 = -2, unconscious.
A3: Body: 10 - 4 = 6, hurt.
Mind: 10 - 12 = -2, unconscious.
A4: Body: 10 - 3 = 7 - 5 = 2, injured. (ran)
A5: Body: 10 - 3 = 7 - 5 = 2, injured. (ran)
A6: Body: 10 - 3 = 7 - 2 = 5 - 2 - 4 = -1 - 5 = -6, incapacitated.
A full second before anyone else can even begin to act, Maka releases his second arrow accompanied by a fluctuation of thermal waylines. His previous target is struck with a second arrow, this one more critical than the first. The Amiradtha staggers a bit, then his bowstring and his hair smolder and singe with a mystical heat. The Sniper falls to the ground, laboring to breathe.

As that Amiradtha begins to fall, a visible tongue of flame leaps from the outstretched hand of Astrid to expand outward, like an explosion without sound, and dissipate after burning all the enemies on the right side of the room. The added benefit to heating an archer is the loss of his bowstring. The two standing Snipers suddenly find themselves equipped with useless weapons.

Just before the possibility of being distracted by the giant fireball on their left flank, the three Amiradthae on the party’s left fire their second arrows, but two of them adjusted their aim to cross the room. The first arrow strikes Star very near where the first had entered. The second was slightly less critical, but the youth is now seriously injured. The second strikes Astrid, but the added trajectory of crossing the room reduces the effectiveness so that the damage is about half as bad as the first arrow. Like Star, Astrid is now significantly injured, but both are still standing.

Faltering in her step, due to the significance of her injuries, Star instantly realizes that she cannot cover the remaining distance to her enemy and decides to throw her tomahawk. While the Snipers seems to be resistant to her manipulation of sound and air, the small, thrown axe sticks in just above the left hip of one of them, drawing blood.

Oorvid and Wrenn are slow to act, their minds still functioning but their incapacitated bodies impeding their function. Thinking he was only to target one of the enemy, the venom inside the tiny wooden vial, disintegrates as all three Snipers, who had just fired, become mentally impaired, losing consciousness. Oorvid can only watch as events unfold around him.

The two injured Amiradthae, the only ones left standing, who have found themselves divested of their bows, begin to back away in order to run. Maka, the newest acquired colleague, finds himself completely unscathed. As all of the party is conscious, the question arrises in everyone’s mind of whether or not the few seconds of battle generated enough noise to attract anyone who might be upstairs.
Astrid: Body: 10 - 4 = 6 - 2 = 4, injured.
Mantle: 24 - 1 - 1 = 22
Stones: 20
Oorvid: Body: 10 - 10 = 0, incapacitated.
Tunic: 61 - 6 = 55 - 1 - 1 = 53
Wrenn: Body: 10 - 11 = -1, incapacitated.
Tunic: 57 - 1 - 1 = 55
Ularin Arrows: 22 + 15 = 37
Star Wolfess: Body: 10 - 4 = 6, hurt.
Jerkin: 40 - 2 = 38
Shirt: 20 - 1 = 19
Maka: full wellness
Ularin Arrows: 10
41 marks: currency

(helps Astrid)
whitish ingot: 2, ??

(helps all characters)
Bat Guano: 5 measures, {heat x2}
Bandy Feet: pair, (Confluence +2)
Jay Feet: pair, (Will +2)
Spider Claws: 3 sets, {toxicity x2}
Spider Fangs: 5 sets, (Cohesion +2)

(helps Maka & Wrenn)
Bandy Feathers: 1, (Strength +2)
Goat Beard: 1, (Will +2)
Heckling Jay Feathers: 1, (Will +2)
Viper Blood: 1 measure, {athleticism x3}

(helps Star & Oorvid)
Bandy Skull: 2, (Confluence +2)
Teal Skull: 2, (Cohesion +2)
waterfowl skull: 2, ??

(helps all characters)
Coal: 6 bricks, {heat x3}
Slate: 1, {sound x2}
Livestone: 4, (Strength +2)

(helps Maka & Wrenn)
Mend Leaves: 3 measures, {Mend x2}
Rend Leaves: 2 measures, {Siphon x2}
Flowers: 4 measures, {Restore x3}
Tranquility Flowers: 1 measure, {Identity x3}
Bat Colony: 2
Chain of Keeps Tunnel System
name: Temnyy Veter
Rheini Village
OOC: Each character receives 5 DP. State nominal action and intention. Provide a random roll.
 

astarte

Adventurer
"Shoot them before they run and alarm their buddies" Star Wolfess says to Maka while walking (or crawling) toward her tomahawk. Right after she retrieves it, she attempts to siphon from the foe she previously wounded enough energy to heal herself. Before they leave the room, she makes sure that all the attackers are dead.
48 87
 
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Eric Zephlaer

Gaming Aficianado
Astrid says, "It is okay, You can let them go. They are running away. If other enemies are near, they will come from behind us, from the stairs on either side of the kitchen. Be aware!"

She then goes to help Oorvid, whom she can see is still alive.
OOC: 75
 

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