Thanee said:That is not the point...
Bye
Thanee
Thanee, XP bonusses for good RP serve to encourage just that, good RP.
Frankly, if ALL I wanted was to go hack some monsters apart, I'd re-install Diablo2 and go on Battlenet again. *shrug*
I also want to ROLEplay; I like when my fellow players are encouraged to do just that, ROLEplay.
The Ravenloft d20 campaign I play in biweekly, we get a certain amount of XP for showing up and playing reasonably well. We're also getting regular bonusses for playing VERY well.
The XP isn't tied to the threat levels we face, at all. It's based on good role playing; and so far, it has been without a doubt THE singly BEST gaming I've done, in well over twenty years of playing RPGs. I don't feel cheated of XP for not beign awarded so-and-so exact many XP based on CR of what we face (despite often being a bit rules lawyery); in fact, I feel ENRICHED not to care about "hmm, I need another encounter to go up a level".
Instead, if I don't feel my PC's level isup to the tasks ahead, I might simply have my character spend extra time "preparing" for those tasks ... resulting in an extra session or two, and maybe toppiing my XP off enough for one more level. *shrug*
"Good RP awards" encourage good roleplay, and encourages FUN for the whole group -- if the award is given relative to the known skill and ability of the player. Obviously, the introverted newbie will be judged more generously than the jaded veteran of a hundred campaigns.
But "good RP awards" encourage good RP ... it's a simple concept. Just like high awards for bagging tough monsters, encourages going after tough monsters.