So far, I have mechanics without the fluff.
Basic background: I had a character concept, an idea. It's makes the most sense as a sorcerer. Wizards -- who do have a school of illusion -- are generalists who rely on a large, flexible spell list to make up for the deficiencies of individual spells. I want a sorcerer, who relies on making the most out of individuals spells despite their issues.
Thus was born this basic concept, which I'm still plinking away at. (Currently considering replacing advantage on deception/insight checks with just giving proficiency/expertise in deception)
If anyone would be gracious enough to provide feedback, I'd be most pleased.
Basic background: I had a character concept, an idea. It's makes the most sense as a sorcerer. Wizards -- who do have a school of illusion -- are generalists who rely on a large, flexible spell list to make up for the deficiencies of individual spells. I want a sorcerer, who relies on making the most out of individuals spells despite their issues.
Thus was born this basic concept, which I'm still plinking away at. (Currently considering replacing advantage on deception/insight checks with just giving proficiency/expertise in deception)
If anyone would be gracious enough to provide feedback, I'd be most pleased.