Special Conversion Thread: Finishing off the fey

OK... no natural form? This will be difficult. Perhaps impossible. Many phookas and phooka-analogs have been done in 3rd party products. The one that leaps most readily to mind was in Tome of Horrors 3... wasn't the best, if I remember correctly.
 

log in or register to remove this ad

Brainstorming...

We could essentially make a fey version of the phasm.

Perhaps we can make the horse form listed in Wikipedia as its "true" form?

Or maybe the last form it assumed is considered its "true" form for purposes of effects like true seeing?
 


Its true form should be a five foot tall rabbit.:)

No, no no.

It should be a 6' 3 ½" inch rabbit (not including ears).B-)

I was thinking of taking the "Fey Phasm" approach too.

So, take a Phasm, change its type to Fey and remove tremorsense?

Add a few spell-like abilities (A few illusions like minor image* and invisibility?)

The rest of a Phasm's stats (skills, feats and such) look about right, it's just its behaviour that is different.

*So it can do the "why are you reading this, Mr X?" trick.:lol:
 



Added to Homebrews, using the phasm as a basis.

I know the version we're converting only had average intelligence, but there's something to be said for a Phasm's Int 16. At the very least, I suspect it will need a lot of skill points (or really impressive racial bonuses) to be able to do everything I think it needs - at the very least it needs impressive scores in Bluff, Disguise, Hide, Intimidate, Listen, Move Silently and Spot. There's no mention of them speaking, but there's nothing in the entry to indicate they can't masquerade as humanoids to play their tricks. To do that effectively they could do with the Diplomacy, Search and Sense Motive skills as well.

Oh, and the classic movie version had improved invisibility at-will and some kind of illusion power. Should we mention that as a sub-variety?
 

The phasm, being an aberration, got only 2 skill ranks before Int, while the phouka, as a fey, gets 6. So that should help offset the problem. Still, racial bonuses are definitely not out of the question.

Is the "classic movie version" Harvey? I've never seen it, but noted it listed in the Wikipedia writeup. That would be fine for a variant.
 

The phasm, being an aberration, got only 2 skill ranks before Int, while the phouka, as a fey, gets 6. So that should help offset the problem. Still, racial bonuses are definitely not out of the question.

Is the "classic movie version" Harvey? I've never seen it, but noted it listed in the Wikipedia writeup. That would be fine for a variant.

Yes it was a Harvey reference. Good movie, well worth seeing.

So, shall we have a "standard" Phooka that isn't skilled at social deception, so usually pretends to be an animal or piece of treasure, and a "Harvey" Phooka (name to be decided).

If we give the standard version Bluff, Disguise, Hide, Intimidate, Listen, Move Silently and Spot that makes 7 skills, so 6 skill dice per level should give us enough, maybe with a few racial boni.

The Harvey version can have Int 16, some SLAs and Diplomacy, Search and Sense Motive. It may have higher Wis and Charisma as well.

EDIT: So, 108 skill points between Bluff, Disguise, Hide, Intimidate, Listen, Move Silently and Spot.

Max out Bluff, Disguise and Intimidate, cut a few points from the rest?

Bluff 18, Disguise 18, Hide 13, Intimidate 18, Listen 14, Move Silently 13, Spot 14

EDITED EDIT:
Oh yes, the current version's saves are screwy - as a Fey, they should be Fort +7, Ref +11, Will +11
 
Last edited:


Remove ads

Top