Cleon
Legend
OK, sure. I wondered if that might be it.
Updating the Weredragon (True Drakanthrope) Working Draft.
What part do you want to look at next?
I'd just go through it in order, so Special Attacks next.
OK, sure. I wondered if that might be it.
What part do you want to look at next?
Well, we've changed the language about when it gets various SAs (the current " Unless otherwise noted, weredragons only gain the special attacks of the base dragon's wyrmling age category regardless of the base dragon's size and Hit Dice" doesn't apply to the Ex special attacks unless we want to otherwise note them). We should use language like we did for the Attacks, noting that a dragon or hybrid form of given size gets the attacks "if the dragon type of the base dragon has those attacks at any age category." Agreed?
I can go for that. It's usually not too hard to convince me to make a monster tougher.![]()
Yes, I think that works.
Crush, Frightful Presence, and Tail Sweep probably should be restricted to when the weredragon is actually the correct size or larger. Something like
Crush (Ex): A weredragon can use the crush attack when in dragon or hybrid form when that form is Huge or larger and the base dragon has the Crush attack at Huge size or larger.
That's all fine with me.
Do we have everything settled for this template, other than the sample?
Weredrake [Vulgar Drakanthrope] (Template)
Special Qualities: A weredrake retains all the special qualities of the base creature and the base dragon, and also gains those described below.
Alternate Form (Su): A weredrake can assume the form of a specific dragon (as indicated in its entry) or a bipedal hybrid of the base dragon and base creature.
Changing to or from dragon or hybrid form is a standard action.
A slain weredrake reverts to its humanoid form, although it remains dead. Separated body parts retain their draconic form, however.
Most weredrakes have full control over this power, but some are subject to involuntary change into their dragon or hybrid form (as per Lycanthropy as an Affliction in the Lycanthrope template) under specific triggering conditions. What counts as a triggering event varies between individual "afflicted" weredrakes, but common triggers are the sight of a large amount of treasure or the scent of a dragon and accumulating enough damage to reduce the weredrake's hit points by one-quarter (and again after each additional one-quarter lost).
Damage Reduction (Ex): In 90% of cases, a weredrake in animal or hybrid form has damage reduction 10/silver plus any damage reduction possessed by the base dragon. Multiple damage reductions granted by the weredrake template never stack or combine. Thus, if the base dragon has DR 5/magic the weredrake has DR 5/magic and DR 10/silver (meaning its damage reduction reduces the damage from non-magical silver weapons by 5 points and non-silvered non-magic weapons by 10 points). Should the base dragon also have damage reduction that ignores silver, the weredrake has DR 10/silver or the base dragon's DR/silver, whichever is higher.
One in ten weredrakes do not gain DR 10/silver as described above. These variants usually gain DR 10 penetrated by another material such as cold iron, obsidian, bronze, jade, electrum or gold when in animal or hybrid form, but a rare few gain DR 10/silver and magic instead (or even another material and magic).
Draconic Senses: If the base dragon possesses darkvision, low-light vision or scent the weredrake can use these senses in any form. If the base dragon possesses other sensory abilities such as blindsight, it can use the special ability in humanoid or hybrid form, but when in humanoid form the ability has half the base dragon's range and/or effectiveness.
Draconic Defenses: A weredrake possesses the base dragon's immunities and resistances in all its forms. This usually includes the immunity to magic sleep effects and paralysis effects common to creatures with the Dragon type.
Drakanthropic Communication: In any form, a weredrake can communicate with creatures of their dragon form. If the base dragon is a bestial creature incapable of language, the weredrake can communicate simple concepts and (if the dragon is friendly) commands, such as "friend," "foe," "flee," and "attack." A weredrake in dragon form can always speak Draconic even if the base dragon cannot.
SRD said:Spell Resistance (Ex): As dragons age, they become more resistant to spells and spell-like abilities, as indicated in the variety descriptions.