Special Conversion Thread: Moldvay's Undead

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demiurge1138

Inventor of Super-Toast
2 - blindness/deafness
3 - ray of exhaustion
4 - crushing despair
5 - magic jar
6 - true seeing

Demiurge out.
 

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freyar

Extradimensional Explorer
Ah, right, I was thinking about ray of exhaustion, too, so let's go with that. Also, energy drain is good at 9th.
 

Shade

Monster Junkie
Updated.

Back to feats...

So far we have Improved Critical (slam), Spell Focus (necromancy), Spell Penetration. That leaves four more.

Greater SF and SP are both options. Power Attack? Quicken Spell? Maximize Spell?
 

freyar

Extradimensional Explorer
Well, Quicken Spell is no good b/c he's a spontaneous caster, but I think Maximize is good. Reach Spell also sounds good. I think I like Greater SF, as well. We could go with some kind of Craft Magic etc feat for the last one.
 

Shade

Monster Junkie
I'd rather go with Greater Spell Penetration or another combat feat than a Craft Item feat. I can't really see uber-zombie tinkering in its workshop on a belt or wand. ;)
 


Shade

Monster Junkie
Updated.

Organization: Solitary or x (Le Grand Zombi plus x zombies)
Challenge Rating: x
Treasure: x

Le Grand Zombi stands 6 feet tall and weighs x pounds.

Le Grand Zombi speaks x.
 

freyar

Extradimensional Explorer
Hmm, solitary or crowd (LGZ + 10 zombies)?
CR: 22
Double Standard Treasure?
200 lb?
Speaks Common, Abyssal, Infernal, Aquan, Auran, Ignan, Terran, Undercommon, and Draconic?
 

demiurge1138

Inventor of Super-Toast
I say 145 pounds. I sort of see him as skinny and withered, not hulking.
The language choices sound good.
Triple treasure. If a party takes him down, they'll have earned it.

Demiurge out.
 


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