Special Conversion Thread: Moldvay's Undead

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Ah, right, I was thinking about ray of exhaustion, too, so let's go with that. Also, energy drain is good at 9th.
 

Updated.

Back to feats...

So far we have Improved Critical (slam), Spell Focus (necromancy), Spell Penetration. That leaves four more.

Greater SF and SP are both options. Power Attack? Quicken Spell? Maximize Spell?
 

Well, Quicken Spell is no good b/c he's a spontaneous caster, but I think Maximize is good. Reach Spell also sounds good. I think I like Greater SF, as well. We could go with some kind of Craft Magic etc feat for the last one.
 

I'd rather go with Greater Spell Penetration or another combat feat than a Craft Item feat. I can't really see uber-zombie tinkering in its workshop on a belt or wand. ;)
 


Updated.

Organization: Solitary or x (Le Grand Zombi plus x zombies)
Challenge Rating: x
Treasure: x

Le Grand Zombi stands 6 feet tall and weighs x pounds.

Le Grand Zombi speaks x.
 

Hmm, solitary or crowd (LGZ + 10 zombies)?
CR: 22
Double Standard Treasure?
200 lb?
Speaks Common, Abyssal, Infernal, Aquan, Auran, Ignan, Terran, Undercommon, and Draconic?
 

I say 145 pounds. I sort of see him as skinny and withered, not hulking.
The language choices sound good.
Triple treasure. If a party takes him down, they'll have earned it.

Demiurge out.
 


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