D&D 5E Spell-less ranger 2/fighter(battlemaster) 3 question??

Horwath

Legend
question for multiclass option of spell-less ranger 2 and fighter battlemaster 3.

they both get 4 superiority dices, fighter gets 3 and ranger 2 maneuvers.

DO they stack for 8 d8 total and 5 maneuvers know?

It would be good combo, but as a non spell caster of 5th level without a feat/ABI and extra attack would maneuver shannanigans be enough for combat?
 

log in or register to remove this ad

As the Spell-less Ranger is merely a playtest-ish article option and not an official product, it hasn't gone through the process of balancing and playtesting to determine how multiclassing works for two Combat Superiority classes (since officially only one exists.)

My personal rule would be to combine the class levels of all classes that use Combat Superiority to get the character level, and then use that on the Fighter's chart to determine number of dice, size of dice, and number of maneuvers. So in this case, the character level for Superiority would be 5, and I'd grant the dice and maneuvers of a 5th level Fighter.

But you could also create a Multiclass Superiority Chart in the same vein as the Multiclass Spell Slot Chart if you wanted to make the numbers a little less than what the Fighter gets.
 

As the Spell-less Ranger is merely a playtest-ish article option and not an official product, it hasn't gone through the process of balancing and playtesting to determine how multiclassing works for two Combat Superiority classes (since officially only one exists.)

My personal rule would be to combine the class levels of all classes that use Combat Superiority to get the character level, and then use that on the Fighter's chart to determine number of dice, size of dice, and number of maneuvers. So in this case, the character level for Superiority would be 5, and I'd grant the dice and maneuvers of a 5th level Fighter.

But you could also create a Multiclass Superiority Chart in the same vein as the Multiclass Spell Slot Chart if you wanted to make the numbers a little less than what the Fighter gets.

that's even worse. now you have only 4 dices and no feat/ABI and no extra attack.
 

Hiya!

Basically, keep them seperate. So you do technically end up with 8 sd's, you would have to have 4 for use with the 2 Ranger-Maneuvers, and you would have 4 for use with the 3 Battlemaster-Maneuvers. In other words, you couldn't use any of your 4 Ranger sd's with any of the battlemaster maneuvers; you would have to keep them separate.

Of course, the best answer is: Ask your DM how he/she wants to run it.

Personally? I'd rule that you would only get 4 sd's, but you would get the extra two maneuvers from being a 2nd level spell-less ranger (easier than trying to keep track of which sd was spent on which maneuver at what time; too much book-keeping for me). Otherwise you end up with, effectively, a "5th level Battlemaster with 2 MORE Superiority Dice than a 15th or greater level single classed Battlemaster". The two extra maneuvers from being a ranger is the bonus for being a ranger; a pair of 'bonus' maneuvers, basically.

^_^

Paul L. Ming
 

Hiya!

Basically, keep them seperate. So you do technically end up with 8 sd's, you would have to have 4 for use with the 2 Ranger-Maneuvers, and you would have 4 for use with the 3 Battlemaster-Maneuvers. In other words, you couldn't use any of your 4 Ranger sd's with any of the battlemaster maneuvers; you would have to keep them separate.

Of course, the best answer is: Ask your DM how he/she wants to run it.

Personally? I'd rule that you would only get 4 sd's, but you would get the extra two maneuvers from being a 2nd level spell-less ranger (easier than trying to keep track of which sd was spent on which maneuver at what time; too much book-keeping for me). Otherwise you end up with, effectively, a "5th level Battlemaster with 2 MORE Superiority Dice than a 15th or greater level single classed Battlemaster". The two extra maneuvers from being a ranger is the bonus for being a ranger; a pair of 'bonus' maneuvers, basically.

^_^

Paul L. Ming

yes, I see the problem with 8 superiority dices, but you still miss out on feats and extra attack. And you will alway "lag" with your high level abilities for couple of level.

I guess that multiclassing is short gain in low level power that you constantly have to pay while leveling.
 

When a BM fighter uses a feat to gain more maneuvers, the dice are all the same size and go into the same pool. If I had to rule on it, I'd use the feat description for guidance. Less bookkeeping, more fun.
 

that's even worse. now you have only 4 dices and no feat/ABI and no extra attack.

That's the point. You don't get those things when you multiclass two martial characters ordinarily, so why would you get them for a fighter/spell-less ranger?

As far as having less dice, that's also the point. When you multiclass two spellcasting classes you don't get to double-up on the number of 1st level spell slots you get, the chart gives you a multiclass chart that combines levels. So the same should be done with Superiority Dice in my opinion.
 

Hiya!

Yeah, what @DEFCON 1 said.

Also, I think you, @Horwath, are looking at MC'ing... "backwards". What I mean is that first, when you MC you get "less powerful for more variety". And second, I don't think the MC rules are there to try and make a more 'powerful' class combo like folks were apt to do with 3.x/PF. I believe the MC rules are there for players and DM's who wanted an option to make characters that didn't quite fit into a class/archtype that is in the game. For example, a cleric of the god of assassins would be perfect for MC'ing Cleric(Tickery) and Thief(Assassin). But taking two of the same type of class in hopes of somehow "gaming the system" is not the intent of the MC rules, IMHO. That said, I don't even like the MC rules for 5e, so I don't use them, but if I did allow someone to do it...they'd have to have in-game campaign/narrative reasons for it.

^_^

Paul L. Ming
 

As these are playtest rules that have not been fully flushed, I'd talk to my DM. I'd make a suggestion and ask him to make the rules he thinks are fair. Then I'd accept whatever the DM said. After playtesting for we'd quickly revisit and make sure everyone is happy with how it is working and tweak as necessary.

Either way, the goal should be to make the multiclass about as powerful as a pure fighter or pure spellless ranger oif the same total level.
 


Remove ads

Top