Glyfair
Explorer
It's clearly based on the martial arts weapons you see in the movies. Those weapons are equally effective at close range and their extreme range in the movies (whether they'd work that way IRL is irrelevant because that's not what they are simulating). Whips don't do that (even in the movies).frankthedm said:The problem is the "threaten at a distance". If the chain worked like a whip, where you can make attacks farther out, but it does not increase your threatened area, it would be much saner.
The trick, however, is that it works that way because of the training of the user. Based on the bits and pieces we've heard, I believe it is quite likely that a spiked chain would work that way in 4E. Maybe it would have a default ranged attack like the whip, but have more functions based on weapon feats/talents/techniques the individual character chooses (such as the ability to attack a close range, ala the Dragon articles on pole arms not long ago).