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Villager
About the adventure - Boldy Going: A Changed Frontier
Set in the year 2377, Starfleet is turning back to what it was meant to be—exploration guided by ethics, science, and reason. You’ll play Starfleet officers assigned to the crew of a newly commissioned starship, launched as part of a hopeful initiative to reopen the frontier and chart what comes next.You don’t need deep Star Trek knowledge or prior tabletop experience to jump in! Curiosity, engagement, and a willingness to explore ideas matter far more than encyclopedic lore. New perspectives are not only welcome here, but they’re actually part of what makes the story work.
This is a campaign centered on exploration that matters. As the crew of this new vessel, you’ll undertake away missions, engage in delicate diplomacy, investigate strange and often unsettling phenomena, and make command-level decisions whose effects ripple far beyond your ship.
Play is episodic and structured like a television series. Each mission lasts 1–3 sessions, and every six missions form a complete season. At the end of each season, we’ll check in as a group to reflect on what’s changed and decide how the next chapter unfolds. Choices made early will matter later.And of course…Boldly go—because how you explore matters just as much as where you go.

