Star Wars Episode 2.1q: The Fall of Eraydia (RIP)

Kerraccor roars in triumph after getting the shields back up to full power. He will continue fine tuning them, either assisting Denny or with Denny assisting him, all the while keeping an eye on Shom to make sure he doesn't need any assistance piloting the ship.
 

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Round Three

The starfighters having provided at least a momentary respite from the torpedo assault, the members of the Sanctuary spring into action.

Tilon arrives in the Engineering room and takes the chair next to Pog. He has just enough time to strap in, so he does.

Ka Jor begins his compelling story about the stranded pilot, and the refugees seem to calm down. Ka Jor can't tell if this is because of his story, a fortunate Force effect, or because they haven't been hit in the recent past, but he keeps an eye on them just the same, in case their mood should change.

Shom, acting highly suspicious that they haven't been pounded in the last six seconds, de-angles the shields. The Sanctuary now has 75 points to each flank, which is a good thing, because the atmosphere is quickly approaching.

As Shom flies full defense (+4 to ship defense), he spots what look like white, solid clouds, only they're not puffy like the ones on Alderaan. The captain recognizes them as manteons, and orders that Kerraccor proceed toward them at full speed.

"They'll help protect us from the fighters! They have an ion attack! Kerracor, take us toward them, full speed! We can't last out here much longer!"

Pog sits with Tilon, tensely awaiting a drop in shield energy, or worse, ionisation or damage.

Denny assists Hiru with the maintenance of countermeasures (+2 to Hiru's roll, who already has +6 from focus mode).

Hiru attempts to maintain countermeasures. Unfortunately, the lock cannot hold, and Hiru attempts to restablish it. He thinks it has been restablished when, the countermeasures fail once again. Focus mode, however, is still maintained, and will allow Hiru to identify from the console if anything else is happening to the starfighters.

Kerracor now takes control of the ship, thrusting it a full nine squares forward. He turns the ship slightly to the right, to take advantage of the mishap of the hit starfighter.

The passengers remain somewhat calm, unhurt and strapped in. While the children continue to listen, some of the adults begin to divert attention to each other and hold hands (or appendages) in anticipation of what might come...
 

Tilon settles into the couch, making sure the straps on the harness are set, then craning his neck to watch the indicators on the engines...noting that the normal christmas tree for hyperdrive is now five columns of red lights....surrounded by sparks. "Guess we'll be taking another way home..."
 

Pog is still paying more attention to the console in front of him than the person sitting next to him.

"Guess we'll be taking another way home..."

With that said, Pog answers hurriedly while keeping an eye on the ships systems. "Yes, yes of course we will. But that's not something we need to worry about just yet. Why haven't they fired on us again yet?"
 

[Because I wasn't done rolling the hits before you two posted. :)]

Round Four

Initiatives:

Droid Starfighters (2): 24
Tilon: 22
Ka Jor: 20
Pog: 18
Shom: 18
Denny: 14
Hiru: 13
Kerracor: 6
Refugees: 6

Speed: Cruising+ - 9sq per turn
Hull: 62/230
Shields: 226/300
Position: 6 squares from Eraydian atmosphere, 34 squares from surface.

The torpedo launched last round attempts to retarget, but the Sanctuary itself, thanks to the competent flying, seems to dodge out of the way on its own. The torpedo swerves back around for another try.

The starfighter on the left matches the flying, and releases another torpedo. This one hits portside, dealing 74 points to the shields, but otherwise not harming the ship.

The trailing torpedo continues to fly about three squares behind.

The starfighter on the right, however, has gunned his thrusters and caught up to the action, and gets within range to fire another torpedo. This one so badly misses the mark, that it flies off into space, and loses a signal.

If droid pilots have feelings, this one must have been angry, however, because for the first time, it also fires a salvo from two pairs of fire-linked medium lasers, which both miss.
 
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"He began to despair, when he remembered his master's words, closed his eyes, and let the Force guide him. Not seeing where he was going, he tripped, falling flat on his face..."
 

Kerraccor keeps the ship heading in the direction of the manteons at full speed, not making much effort to evade the enemy starfighters. He is more interested in getting the ship near the manteons and into the atmosphere of the planet than he is in a bunch of evasive manuevers.
 

"...It must have been about ten years ago," Denny elucidates. "Gasgano had just run the Boonta Eve Classic, and was quite despondent about losing to some half-grown human child, you see. So, to cheer him up, we decided to travel out into the dune sea and take a gander at the Great Pit of Carkoon..."

Denny will continue recharging the shields.
 

Trying to block out the ambient chatter, Hiru focuses on his controls, trying desperately to shake the droid starfighters' sensors.
 

Round Four

Ka Jor continues to entertain the refugees with his story, at least, the ones who are listening. The others have helped to calm each other, and all seems well in the passenger compartment.

Shom continues to fly defensively, making minor adjustments and evasions to Kerracor's deft handling of the ship at maximum(-plus)impulse. He winces when the portside shields get depleted down to practically nothing, but he feels better as the giant sky creature begins to fill the windscreen.

Pog, with Tilon's assistance, is right on top of the shield replenishment as soon as the torpedo impacts. Together, they restore 10 points to the portside shields.

Denny also has a go at the shields. This time, he does a little better: 7 points go to the shields.

Hiru manages to reinitiate the countermeasures. [+2 to ship's defense]

Kerracor keeps it on a steady line to the manteon, as the ship breaks through the upper atmosphere.

The Sanctuary manages to do a little repair work of it's own: after the shield generators replenish 8 points to the shields, the engineering computer auto-redistributes power to each shield, resulting in 62, 63, 63, and 63 points to front, port, starboard, and aft shields, respectively.

Round Five

Initiatives:

Droid Starfighters (2): 24
Tilon: 22
Ka Jor: 20
Pog: 18
Shom: 18
Denny: 14
Hiru: 13
Kerracor: 6
Refugees: 6
Manteon: 5

Speed: Cruising+ - 9sq per turn
Hull: 62/230
Shields: 251/300
Position: 3 squares within Eraydian atmosphere, 25 squares from surface.
Defense: 25 (+2 sensor jam, +4 flying defensively)

Droid starfighter #2 (on the right) decides to return to his post, and peels away from the dogfight, in case other ships attempt to land on Eraydia without authorization.

Droid starfighter #1 comes in with all barrels blazing, and unleashes a proton torpedo and a shot each from both laser cannon banks at the Sanctuary: the torpedo hits, completely depleting the portside shield. A residual of the explosion crashes against the hull, but does not penetrate the titanium-alloy shell.

The starfighter's portside laser bank misses, but the starboard side bank connects with the aft shield of the Sanctuary, for 26 points of damage.

In the distance, a 500m by 1km, skyblue and white ray-like creature called a manteon turns toward both ships, its nose tendrils flapping in the current. The manteon's mouth opens slightly to reveal a row of yellow bristles, and two golden horns start at its top and curl down in front of its mouth. [The manteon will act on its initiative, this turn.]
 

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