Ashley Wolfe, Specialist Grade 3, formerly of the NID.
Height: 5'4"
Weight: 120#
Age: 23 (father in the NID assured quick promotion)
Class: Fixer 4
Str 10 (-2 NID Operative)
Dex 15 (+1 4th level)
Con 10
Int 18 (+2 NID Operative)
Wis 12
Cha 12
VP/WP: 21 / 10
Inspiration/Education: 5/8
Defense: 17
Initiative: +4
Fort/Ref/Will: 2/6/2
Unarmed/Melee/Ranged attacks: 3/3/5
Skills:
Appraise +4 [0 Ranks, + 4 Intelligence]
Balance +7 (+9) [5 Ranks, + 2 Dexterity, (+2 Synnergy to equilibrium checks from Tumble)]
Bluff +8 [7 Ranks, +1 Charima]
Boating +2 [0 Ranks, +2 Dexterity]
Bureaucracy +1 [0 Ranks, +1 Charisma]
Climb +0 (+1) [0 Ranks, +0 Strength, (+1 Gear bonus from Combat Boots when good foot traction would be helpful.)]]
Computers +4 (+1) (+3) [0 Ranks, 4 Intelligence, (+1 Power Rating from PDA, +3 Power Rating from Desktop Computer.)]
Concentration +1 [0 Ranks, +1 Wisdom]
Demolitions +5 [1 Rank, +4 Intelligence]
Diplomacy +1 [0 Ranks, +1 Charisma]
Disguise +1 [0 Ranks, +1 Charisma]
Driver +2 [0 Ranks, +2 Dexterity]
Electronics +11 [7 Ranks, +4 Intelligence]
Escape Artist +2 [0 Ranks, +2 Dexterity]
First Aid +1 [0 Ranks, +1 Wisdom]
Forgery +4 [0 Ranks, + 4 Intelligence]
Gather Information +1 [0 Ranks, +1 Charisma]
Hide +9 [7 Ranks, +2 Dexterity]
Innuendo +1 (+3) [0 Ranks, +1 Wisdom, (+2 Synnergy to sending a coded message from Bluff)]
Intimidate +2/+3 [0 Ranks, +0/1 Strength/Charisma, +2 Synnergy from Bluff]
Jump +5 [5 Ranks, +0 Strength]
Knowledge (Alien Technology) +7 [1 Rank, + 4 Intelligence, +2 Speciality]
Knowledge (Ancients) +7 [1 Rank, + 4 Intelligence, +2 Speciality]
Knowledge (Goa'uld) +7 [1 Rank, + 4 Intelligence, +2 Speciality]
Knowledge (Military Technology) +7 [1 Rank, + 4 Intelligence, +2 Speciality]
Languages +4 [0 Ranks, + 4 Intelligence]
Listen +8 [7 Ranks +1 Wisdom]
Mechanics +11 [5 Ranks, + 4 Intelligence, +2 Speciality]
Move Silently +9 [7 Ranks, +2 Dexterity]
Open Lock +9 [7 Ranks, +2 Dexterity]
Perform +1 [0 Ranks, +1 Charisma]
Search +10 [6 Ranks, +4 Intelligence]
Sense Motive +1 [0 Ranks, +1 Wisdom]
Slight of Hand +5 (+7) [+3 Ranks, +2 Dexterity, (+2 Synnergy to Prestidigitation and Unbuckle checks from Bluff]]
Sport +0/+2 [0 Ranks, +0/2 Strength/Dexterity]
Spot +8 [7 Ranks +1 Wisdom]
Swim +0 [0 Ranks, +0 Strength]
Tumble +11 [7 Ranks, +2 Dexterity, +2 Synnergy from Balance and Jump]
Gear Picks/Resource Points: 3/4(+3)
Feats and Special Abilities:
Dextrous* (Fixer 1)
Procure (Fixer 1)
Advanced Technology (1st Bonus Species)
Talented: Mechanics (1st Level)
Evasion (Fixer 2)
Martial Arts (3rd Level)
Sneak Attack 1d6 (Fixer 3)
Uncanny Dodge (Fixer 4)
Armor Group (Light)
Weapon Group (Hurled, Melee, Handgun, Rifle)
Languages:
English*
Goa'uld*
Latin*
American Sign Language*
Morse Code*
Projected expendature of Resource Points:
H&K SOCOM Intar pistol with integral laser sight and whisperlock, or
Zat'nic'tel