Ruin Explorer
Legend
Oh, sorry--my mistake. I should pay more attention when catching up on a thread I haven't read in a while.
Not your fault, Mistwell and I were talking at cross-purposes (some others just didn't get the concept). I was pointing out that 4E took a different approach to structuring this aspect of the game to all other editions, and didn't want or need you to memorize stuff (for better or worse - you appear to concur with this in your post), and on that basis, claims that 4E's Command was "better" or "worse" were not helpful (it's like saying a hang-glider is better at flying than a bicycle), and by extension, that comparing 4E and other edition approaches on a better/worse basis (rather than "different ways" or "which do you prefer" basis) was pretty fruitless. Whereas comparing 5E and non-4E versions of the spell was more fruitful.
Mistwell was arguing across that to say that 5E's approach was better if you considered memorize-ability, which obviously, I actually agree with, 5E's one is more memorize-able, but doesn't speak to what I was discussing.
So there's no need to apologise.