Don Carnage said:I'm after theme and story, drama and epic,
Furn_Darkside said:
At the same time, they have make the Jedi semi-balanced with non-Jedi.
If you are going to demand a system that reflects these movies, then I doubt you will ever see it in d20.
Flexor the Mighty! said:
*cough* D6 *Cough*
Why must Jedi be balanced?
Anakin and Luke can't do the jumps we see them make in the movies
the Deflect SQ is broken (i.e. Mace Windu or Qui-Gon Jinn never being able to get a chance to deflect a blaster bolt from a battle droid)
no Force Push
the Scoundrel is now out optimized by the Tech Specialist (read: useless)
does Force Mastery affect the new Deflect SQ
why would any Force-user ever not take Dissipate Energy?
hong said:
"Theme and story, drama and epic" have absolutely nothing to do with whether Jedi Bob can deflect blaster bolts back at Soldier Sam.
If you don't like specific mechanics, fine. Pretending that specific mechanics have anything to do with drama, storyline, etc is laughable.
Originally posted by Skywalker:
I agree that the iconic stats are not always acurate. However the rules still work fine. The jumps are covered by Burst of Speed which either character could have under the rules. The iconic characters are WotC best guess based on sometimes incomplete information. These discrepancies don't effect the ability of the rules to reflect what is seen on the movies and so I don't see why you would need to make house rules for these unless you were going to use one these characters in your game (which I thought would be unlikely).
Originally posted by Skywalker:
... lots of things about deflect...
Originally posted by Skywalker:
Except the rules on moving living beings with the Move Object skill.
Originally posted by Skywalker:
Personally I prefer proactive feats...
Don Carnage said:Then I'd never, ever want to play in your game.
If I have in my head images from the movies about super-leaping Jedi, reflected shots, and powerful Force abilities, and I'm confronted by a system that leaves a gap in what I can do mechanically vs. what I see on-screen, I'm going to be a frustrated player.
To think that a frustrated player doesn't have any effect on storyline and drama is laughable.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.