Still Recruiting! Boolder's Goat - Munchkin d20

rangerjohn said:
And an Elf/Dwarf or would that be Dwelf? Or how about an orc/dwarf?

Elf/Dwarf:
Speed 30 ft.
+2dex, +2 int, +2 str, +2 con, -2 cha
Can see 60 feet in pitch darkness.
+2 on checks to notice unusual stonework and on craft checks with metal and stonework. can sense depth underground.
+2 save on poisons, spell and spell-like effects.
Ignore any encumbrance effects less than Total.
may use items that seem too big for their frame.
immune to sleep spells and spelllike effects.
proficient with all bows, not crossbows.
+2 on spot, listen and search.
50 bonus XP on foes they help kill.

Dwarf/orc:
speed 30 ft.
+4str, +4con, -2dex, -2cha, -2 int, -2 wis
Can see 60 feet in pitch darkness.
+2 on checks to notice unusual stonework and on craft checks with metal and stonework. can sense depth underground.
+2 save on poisons, spell and spell-like effects.
Ignore any encumbrance effects less than Total.
may use items that seem too big for their frame.
+2 save on curse spell or spell-like effects
Get bonus XP when defeating a superior foe
 

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Asmor: Your character looks good.. I'll just call him Bob for now :P
The bonuses regarding height, weight, hair and "special", I will roll up for you, not you!
 


rangerjohn said:
What level are we starting at? Bob has evoker 3 and 2 hd.

Woops. That's a typo. He's an evoker 2, not 3. :) Wizards get level 2 spells at wizard level 2.

I'll fix that after I get my updated appearance from Mr. DM.
 
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So the answer is two? I handn't seen it posted anywhere. Do clerics follow the same spell progression as the wizard? Also I never did get a straight answer on the B.A.B progression for the cleric. Somebody said extra attacks are at 5/1 instead of 6/1, and it started at one extra. Does that mean 1st 1, 2nd 1 3rd 3 4th 3 5th 5/1?


Sorry, just went back to the first post, its second level. But the rest of the post is still pertinent.
 
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Name:Magma Race:Elf/Dwarf Level: Cleric 2 Alignment: Neutral Good

Physical Features TBD

Str 16 (6) +2 race +3
Dex 16 (6) +2 race +3
Con 16 (6) +2 race +3
Int 13 (3) +2 race + 1
Wis 17 (13) +3
Cha 6 -2 race -2


AC:
Hp: 19 8+4+6+1 munchkin domain
Mv: 30'

Saves:
Fort 6 2+3 con +1 munchkin +2 vs spells and poison
Ref 4 +3 dex +1 munchkin +2 vs spells
Will 6 2 +3 wis +1 munkin +2 vs spells

B.A.B ?
Melee bab +4 str +3, munchkin domain +1
Range bab +4 dex +3, munchkin domain +1

Masterwork Longsword bab +6; melee +1 enhancement, +1 weapon Focus
1-8+4 str +3 munchkin domain +1 (315 gp)
Longbow range 1-8 +1 munchkin domain


Domains: Munchkin, War Deity Heironius

Spells: TBD

Rest TBD.
 
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