Stopping improved invis thief

Murrdox said:
2) YOU and ALL objects you pick up are invisible. If you pick up a knife and wave it around, people see the knife vanish from the table as soon as you pick it up.

D&D seems to subscribe to method #2 when it comes to invisibility.

Reread the PHB entry for Invisibility. The knife is fully visible until and unless you can tuck it under your clothes. Mud on your boots would make them visible (unless you rinsed them off). Similar to how Glitterdust works, really. Heck, a sackful of FLOUR woud present problems (though the invisible creature taking time (a full round action?) to brush the dust OFF, would get rid of most, and render the rest invisible (form being briefly concealed by heir own hand, kinda).
 

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Hypersmurf, are you sure about that?

There's two types of invisibility:

1) YOU are invisible and only you. If you pick up a knife and wave it around, people around you see a disembodied knife waving around in the air

2) YOU and ALL objects you pick up are invisible. If you pick up a knife and wave it around, people see the knife vanish from the table as soon as you pick it up.

D&D seems to subscribe to method #2 when it comes to invisibility.

Thus, a character walking through knee deep mud would indeed leave tracks through the mud, and would leave footprints behind on the clean ground, but you would not see a pair of disembodied mud-legs walking around. If you threw a bucket of paint over an invisible character, you would be able to momentarily tell where the character was, just by watching the paint disappear around the character, but you would not see him afterwards (except that he might drip paint).

I'm pretty sure that D&D only allows for certain magical effects such as "Glitterdust" to affect invisibility as you say.

Can someone prove me wrong? I'm not completely sure on this, but this is how I thought D&D treated invisibility.

I always thought DND comformed to the rules that if you are invisible and pick up a knife they see a disembodied knife floating around. But if you pick up the knife then go invis the knife is invis also. Atleast that's the way I remember it being explained to me 18 years ago when I was 5 and the way I've been playing it since 1st edition.

I do actually think that it was written some place that it actually does happen like that in regards to invisibility in DND.
 




Keith said:
Regardless of speed, if an arrow hits you…I think you’ll have a pretty good idea regarding where it came from; they are marked with direction…like an arrow…



So you saying that when an arrow slams into someone their not going to move so they can figure out exactly where it came from, not to mention figure out the arc so they can tell how far away they where standing even if they could figure exactly which direction they where (which I doubt). I don't buy it.
 

Oni said:
So you saying that when an arrow slams into someone their not going to move so they can figure out exactly where it came from, not to mention figure out the arc so they can tell how far away they where standing even if they could figure exactly which direction they where (which I doubt). I don't buy it.

It's within the (admittedly fairly loose) bounds of reason. I'd ask for a really high Spot check, and then have a really, really, really, really, epic-grade high Knowledge (Mathematics) roll on the part of the target or someone within five feet of the target to determine the position of the shooting archer.

It just isn't really worth it.

On the other hand, you should be able to figure out which direction the arrow came from without a problem. Maybe I'd have a ridiculously low-DC roll if I was feeling punitive, but you can probably remember which direction you were facing when you got hit by an arrow.

And then by noting any cover present, the character can make some educated guesses about where they might be...close enough, anyway, to start tossing large-area evocation and have a reasonable chance of getting the person in the radius.

Brad
 

Figuring out the direction well enough to drop a cone of cold the right way I could see with little difficulty, but to figure out the direction precisely enough for something like a lightning bolt (if they are any decent distance away) seems really unlikely to me.
 

Oni said:
I would think with the speed an arrow travels it would be very difficult to pinpoint where it came from. At the very most I might grant a +2 circumstance bonus to the roll to spot them, if that.

What do you think about the "sniper" rule in Song & Silence that gives a -20 to your Hide check after you make an attack? Even if you roll a 20, you've just revealed yourself to anyone around.
 

Oni said:

So you saying that when an arrow slams into someone their not going to move so they can figure out exactly where it came from, not to mention figure out the arc so they can tell how far away they where standing even if they could figure exactly which direction they where (which I doubt). I don't buy it.

1. If someone survives an arrow hit with positive hit points left, then it probably isn't sticking out of them, for the same reason that someone who survives a sword hit with positive hit points doesn't have the blade stuck in them.

2. If an arrow whizzes past my head from the left, then I'm probably pretty sure that the archer is somewhere to my left, and not ahead, behind, to the right, or 660 feet directly above me.
 

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