D&D 5E Storm King's Thunder

Charwoman Gene

Adventurer
Bethany looks around for any trenches, gullies or depressions that could serve as a low shelter that might help people hide from secondary damage from the rocks falling.
 

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The people of Goldenfields quickly take the sound advice of Bethany & Aremus. The residents flee from their villages into the many fields and gardens, even then spreading out to make themselves harder to hit.

The armed forces are less quick in their response to Dren’s calls. As the men scramble to the walls, it is evident they are caught off guard and not properly trained for such situations.

Several minutes pass, though it feels like an eternity, but no boulders fall or giants appear.
 

TallIan

Explorer
"Hmmm... Ominous, but ever less terrifying. Fistan says after a while, "Though that could be what they are hoping for - people will get bored and stop being careful. He thinks quietly for a few seconds.

OOC: Is the cloud within 1200ft? If it is Fistan will propose getting someone up there


[SBLOCK=Mini Stats]AC: 12 (15 with mage armour, 17/20 with shield)
Initiative: +2
HP: 30/30 (HD: 5/5d6)
Arcane Ward: 14/14 THP

Offense
Spell attack: +7 to hit Spell DC: 16
Quarterstaff: +2 1d6-1B

Luck: 3/3
Healing Potion

Spells
CANTRIPS (3): FireBolt, Light, Minor Illusion, Mage Hand
LEVEL 1: (4/4): *Mage Armour, *Shield, *Fog Cloud (C), *Thunderwave, Sleep, Unseen Servant (R), Alarm (R), Find Familiar (R), Comprehend Languages (R)
LEVEL 2: (3/3) Flaming Sphere (C), *Misty Step, *Levitate (C), *Web(C)
LEVEL 3: (2/2) *Counterspell, *Fireball[/SBLOCK]
 

FitzTheRuke

Legend
When rocks don't immediately fall, Aremus will head toward the Inn to find the rest of the party. Presumably Bethany will accompany him. Before he leaves the Abbey he will tell the Abbot that he is "On it!"
 

KahlessNestor

Adventurer
2ch2b76.jpg


Goldenfields/Northfurrow’s End Inn
Afternoon
Round 0

Dren eyed the ominous clouds hovering just above the city. What were these giants up to? He looked around for someone in charge of the militia. “We shuild ‘oist a parley flag,” he suggested. “They ain’t attacked yet, sae mebbe we can talk t’em an’ find oot wot they want.”

[sblock=Actions]
Action:
Bonus Action:
Move:
Reaction:
Object Interaction:

Conditions:
[/sblock]

[sblock=Stats]
AC: 16
HP: 34/41 HD: 5//5d8+2
Ki: 5/5/R
Darts 10
Arrows: 20
[/sblock]

[sblock=Party Treasure]
[/sblock]

[sblock=Party]
Tranio - half-elf death cleric
Fistan - human wizard
Carolina - halfling rogue
Dren - dwarf monk
Bethany - human fighter
Aremus - half-elf paladin
Ordrar - dwarf eldritch knight
[/sblock]
 

Kobold Stew

Last Guy in the Airlock
Supporter
After a drawn out silence, Tranio ventures to Miros, "There seems to be a commotion outside. Based on what I know already, it may be more of the giants' sky-castles. I understand you have an obligation to the memory of your family. But death will soon be here in Goldenfields as well. You should know this."
 

Tavern: Miros says nothing, still mourning, but nods and would follow the others outside.

Outside: The clouds sit only a a few hundred feet above, so getting to them could be possible with the right craft or spell. If the group wants to wave a flag, then one of the statues of Chanteu or a grain tower could suffice.
 

FitzTheRuke

Legend
After meeting up with the others outside the Inn, Aremus will join in formulating a plan, adding his knowledge of the city to anything the group comes up with.

"What are you thinking, Fistan? Some sort of levitation? How many of us could travel that way? Do we want to go up or try to entice them down?"
 

TallIan

Explorer
"I could levitate someone up there, and then down again. My ability should be enough for five trips, but only one at a time and would exhaust much of my power. It may have been a somewhat desperate suggestion, but it would be good to know what they want."

OOC: Didn't think of this earlier, but would Fistan have come across any information regarding the banners that are displayed while traveling with Zephiros? Fistan Investigation roll: 1D20+4 = [17]+4 = 21


[SBLOCK=Mini Stats]AC: 12 (15 with mage armour, 17/20 with shield)
Initiative: +2
HP: 30/30 (HD: 5/5d6)
Arcane Ward: 14/14 THP

Offense
Spell attack: +7 to hit Spell DC: 16
Quarterstaff: +2 1d6-1B

Luck: 3/3
Healing Potion

Spells
CANTRIPS (3): FireBolt, Light, Minor Illusion, Mage Hand
LEVEL 1: (4/4): *Mage Armour, *Shield, *Fog Cloud (C), *Thunderwave, Sleep, Unseen Servant (R), Alarm (R), Find Familiar (R), Comprehend Languages (R)
LEVEL 2: (3/3) Flaming Sphere (C), *Misty Step, *Levitate (C), *Web(C)
LEVEL 3: (2/2) *Counterspell, *Fireball[/SBLOCK]
 

FitzTheRuke

Legend
"Maybe we could send either our most stealthy or our most diplomatic member. I am reasonably talented in either, and this is my home. I will volunteer if no one wishes to argue the point. I may jump back down if you can catch me with your wonderful falling spell."
 

Voidrunner's Codex

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