When you are adding a 20-point swing to your ability to lift something due to the d20 die... the fact that some people seem to need half-orcs to have a +1 bonus over haflings in their STR stat is baffling to me.
...
When you are adding 20 points of randomness to ANYTHING in this game, thinking the modifier number is an actual meaningful representation of the character's abilities is ridiculous.
While this point looks good at first, it unfortunately runs into the problem that with bounded accuracy ... that's what you're going to get. A one (or at best 2) point swing to show how awesome you are at something.
Putting all of your ASI into an ability gives you a +1 ability.
The massive advantage of fighting styles for a fighter is ... +2.
Magic (MAGIC!) gives you a +1 ... maybe up to a +3.
So while there might be philosophical reasons to oppose racial bonuses, saying "It's just +1, no big deal" doesn't work that well in 5e.