Superhero Fridays

thormagni

Explorer
So, Vince, Jason and I were talking about me running a superhero game on alternating Fridays. Say, 7 p.m. or so.

Probably Mutants and Masterminds, but Silver Age Sentinels would also be an option. Anyone interested? (Lord Fyrestryke, I am looking at you especially here.)
 

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Particulars of the game? 3-4 hours on Friday nights. Say 7-11 as the normal game time. I would hope it would be on the weeks we are not playing Vince's game on Saturday.

The easiest style of game for me would be one where I can use one of my pre-existing superhero worlds. I would be leaning toward San Angelo or Freedom City, mainly because both of those are available for Mutants and Masterminds (although San Angelo is not M&M Second Edition, so it would require some tweaking on my part.) I would also like to run M&M because it is an extremely simple system to use in that it uses only one type of die roll to resolve everything (d20s) And, as far as I know, it is the only superhero game system that is being actively supported right now, so rules and such would be readily available.

The benefits to going that route is that there is a wealth of background material, villains and criminal organizations already in place that I could draw from. I would only have to come up with overall plots and subplots involving the PCs. I could start running a game like that this week, if we wanted. (Although I am expecting us not to start for a few weeks, I'm just saying we COULD.)

If you guys didn't want to go that route, we could use any game system, since I would be making everything up from scratch (such as Vince's thoughts way back when that he wanted to play in a game world where the PCs are the only superheroes.) This would obviously be more time consuming and require more prep time, but we could use any of my superhero rules for that game.

In either case, we could set the game in the Golden Age or the modern era, or even both, using characters that are somehow related over the years to move back in forth in time depending on the given session's plotline.

One thing I would like to see is some way for all the characters to be tied together, so I can involve more people in the plotlines and subplots. Think Fantastic Four, where everyone is related or good friends living in the same house, or X-men where everyone is a mutant, a student and lives in the same school. I've got several ideas along those lines that I will throw out later today. Although having completely individual characters works well in the comics where one hero frequently has an entire comic book to himself, that doesn't work well in superhero games because while Flash's character is off in Central City dealing with his issues the other players are growing bored.
 

thormagni said:
PAnd, as far as I know, it is the only superhero game system that is being actively supported right now, so rules and such would be readily available.

I really don't know why I wrote this, there are actually quite a few superhero game systems being supported right now.

Other superhero game systems available right now include:
Champions from Hero Games
GURPS Supers from Steve Jackson Games
Heroes Unlimited from Palladium Games
Several D20 systems from small publishers.
Godlike from ... well, I'm not sure WHO is doing Godlike these days honestly. But they are in the process of releasing their GM screen.
And soon there will be City of Heroes tabletop, pen and paper game.

I guess M&M would be the most popular superhero game system being supported right now. Definitely not the only though.

My bad.
 
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I typically hang out with some friends on Friday nights and/or play softball. Right now, without talking to my other friends, I'd have so say that my attendance would be spotty at best. Don't get me wrong, I'd love NOTHING more than to play in a super-heroes game. Is everyone on the "superhero bandwagon"? We could always do Superhero Saturdays. :) I'll write you guys back here in a day or two. When would we start this Friday rotation?
 

I like this idea. Fridays are much better for me than through the week. That being said, please don't count on me for dependable attendance. Keep me posted.
 

Fyrestryke said:
When would we start this Friday rotation?

That's really up to Vince, I guess. Assuming we were playing at his house and assuming it works into his schedule, we could make characters in a couple of weeks and be ready to play two weeks after that. That's a lot of ifs though.

chachi said:
I like this idea. Fridays are much better for me than through the week. That being said, please don't count on me for dependable attendance. Keep me posted.

Well, comic books are rife with special guest stars who drop in for an adventure or two. So if we could get a few regulars, then other people could drop in at opportune times. Maybe if we built to a big climax to a storyline, we could play on a Conan Saturday now and again and get lots of people playing. I dunno.

I could probably reliably get out of work by 6:30 on these Friday nights (since I usually go in on Saturday mornings anyway to get all my "Friday" work done.) So if I came directly from work, we could start around 7 p.m., I'm figuring.
 

It would have to be the same weekends that we have the Saturday games because I have the boys the other weekend. If Fridays are better for everyone, we could dispense with the Saturday game.
 



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