"Don't worry Star, I'll do my best" Nitro gets out between breaths.
"Ouch, lightning. That wasn't so bad but I can't take attacks like that all day."
(Take the fatigue, modified stats 20 Defense, +13 dmg, +7 attack, can't run/charge)
Nitro goes after a prone Leopard with a defensive jab and tries to maneuver Leopard into hitting herself with her reply (Nitro now at 25 Defense).
[sblock](OOC: Attack a prone LL, Defensive Attack for 5 and Accurate Attack for 1. +7 to hit (+7 - 5 DA + 1 AA + 4 Prone), 12 damage on a hit.
Defense 25 for a round. Roll an 8 for a 15 to hit total (counting the +4 prone bonus).
http://invisiblecastle.com/roller/view/1663122/
Move action: Assuming that doesn't hit and/or it hits and doesn't stun Leopard, Nitro uses Acrobatic Feint to Trick Leopard into attacking him, with the intention of using Redirect on a miss to get Leopard to hit herself. If Leopard is stunned, instead Trick Guardian into attacking him, with the intention of Redirecting to Leopard on a miss.
Rolled a 19, so total for Acrobatic Trick is 30:
http://invisiblecastle.com/roller/view/1663123/. That should work.
Excessive contingency announcements for my one HP: Using Ultimate Toughness if hit for 15+ dmg, rerolling any result of staggered or worse in general, rerolling any result of Stunned or worse if damage is <=13, buying off any other stuns that occur.[/sblock]