SW: Galactic Republic IC

OOC: Do we have a choice? ;) That's what I was thinking. I'll wait for the others to post, though. Bulsarra's wife has to have surgery this week, so you may want to autopilot him.
 

log in or register to remove this ad

Garek climbs out of his seat and heads back to his cabin, returning with the rest of his gear.

"Not much, I'm afraid. Does the ship have any medical facilities? Or an armory?"
 

Garek's going to have to wait b/c the corridor leading to the quarters has been depressurized, like 90% of the rest of the ship. He'll either have to
A) get a space-suit, or
B) wait till you land, or
C) learn to exist without air in -250 C temperatures.

:D

Oh and Mirthcard, yes you do have a choice...
A) Land
B) Get blowed up
C) Drift through space hoping someone friendly finds you before your food+air run out.

BTW you all see the Imperial ship dodging some fire as it weaves slightly out of control down towards the station after taking another shop that somewhat gets through its weakened (But still intact) shields. It appears they've been forced to land, as well.
 

Jemal said:
Garek's going to have to wait b/c the corridor leading to the quarters has been depressurized, like 90% of the rest of the ship. He'll either have to
A) get a space-suit, or
B) wait till you land, or
C) learn to exist without air in -250 C temperatures.

I think I'll go with option B for the moment, unless we've got pressure suits handy :) Does the ship any medical facilities or an armory?
 

OODM : Yes there is an infirmer... Infirmi... Infremiar... Medical Facility. But no armory. There are a few basic blaster pistols and such, but this was a diplomatic ship, and the only defense they thought would be needed is, well, you guys.
Also, I'm a fairly easy GM (Sometimes. ;) ), so if it makes sense, then you find something (in the medical bay or elsewhere). Just don't go overboard and I won't get mad. Use common sense and don't be insecure. Sometimes the obvious will be wrong but not usually. (IE don't ask if the medical ward has bandages, it does duh! Don't ask if the gun you just found has a trigger, if it didn't I would point that out at the beginning. DO ask if the door is locked, as neither you nor your character have any way of knowing that. etc.)
Now, I beleive someone said your pilot is AFK, so I'll auto-pilot the ship in.

IDM: The ship manages to settle down after dodging a few more poorly placed shots that would have otherwise destroyed you utterly.
Setting down roughly in a landing berth you wait until the screen beeps that the station around you has air and heat, and you can leave the cockpit. What you'll find outside the ship, though, is anyones guess.. But one thing is certain, you won't be leaving on THIS ship.

OODM: JEEZ I had to fudge that time.. these guys have been rolling AWESOME for they're attacks both against you and the Imps! You guys would've been dead. Maybe I should switch dice for the next encounter and stop using the killers...
 

Brasa stood guard at the ship's door, lightsaber off but in hand, should a boarding party attempt to be too "friendly."
 

Once the ship is secured to the hatch, Oothar joins Brasa. "We must deal with this situation as quickly and peacefully as possible. It is imperative that we get the Ambassador to Nal-Hutta post-haste. If that means 'requisitioning' another ship in the name of the Republic ..."

OOC: I wasn't suggesting you were railroading us, Jemal. On another topic, Noyvet posted that he was back but then never made any IC posts here. Bulsarra (a personal friend of mine) is having a bit of a tough time in RL right now. I think he wants to continue with the game, but I'm not sure when he'll be back. That leaves 3 active posters right now. I wonder if we need to recruit more players. And and just so you know, I love fudge. Fudge tastes real good and stuff. :D
 

Garek dashes back to his now air filled cabin and gathers up his gear, before heading into the infirmary and snatching up a few med-packs. He also picks up a spare blaster, before returning to the cockpit.

"Then we requisition a ship." Garek continues from Oothar's words. "Or perhaps the Imperials may yet offer some assistance. After all, none of us are here of our own free will."

He hands out the med-packs amongst the crew. "Sorry, this is all I could find. I might be worth having a quick look for weapons, but this isn't a warship."
 

Another search of the ship reveals a hidden compartement with 2 blaster rifles and a flimsy with a note "Just in case". After that you are all gathered around the hatch, ready to go out.

OOC: OK, just a quick recap : Oothar, Brassa, and Garek's players are here, but Shi-dar and Bulsarra's players are busy. Lets get a vote of the 3 here whether we should recruit some more, to increase the size? Or just wait for them to come back? Or run them as NPCs for now?
 


Remove ads

Top