Yes, it is new, I was just creating a thread for it myself.
The first 4 major releases of 5e just match what was already available originally (although not compiled into hardback) and the other 2 may or may not actually be useful depending if you use pre-designed adventures or not which historically is not the case.
So really we currently have a few UA articles and a couple of pages from the Dragon+
Uh no lots of people use Pre Designed Adventures if only for ideas. Stuff like Against the Giants and Tomb of Horrors would not be so iconic if they were not used.
The first 4 major releases of 5e just match what was already available originally (although not compiled into hardback) and the other 2 may or may not actually be useful depending if you use pre-designed adventures or not which historically is not the case.
So really we currently have a few UA articles and a couple of pages from the Dragon+
Which begs the question: What were people using for seven years before "Against the Giants"?
Which begs the question: What were people using for seven years before "Against the Giants"?
What edition of D&D had available at the very beginning the number of classes, races, and subclasses that 5e offered right at the start? What you can build from the first three 5e books took a bit longer to get, even in the last edition.
Nothing because the Release Schedule was really poor.
The reference was to the first year of 1e AD&D, where they just had one hardback book out (a core book) and 6 Dragon magazines, which had roughly half their content about the game. The first four major releases don't match anything that was already available for 5e...nobody had the Stater Set, PHB, MM, or DMG. And we're not talking about "useful" we're discussing sparseness of the release schedule. The first year of 5e content releases clearly outpaces the first year of AD&D 1e content releases.
Bingo, exactly! Not using pre-packed adventures. QED.