Just one - (created today)
avalible as a lesser planner allay.
Lyekyor
small half-celstial advanced flumph HD 6d8+24 (51hp)
St14 ,Dx18, Cn16, In12, Ws 18, Ch14
Fly Speed 30(good), AC 21 (+1size,+4dx,+6 NAC), BAB +4
Attack - Spikes +8 (1d4+2 and 1d6 acid)
SA - Acid, Nauseating spray, Smite evil +6 dmg 1/day
SQ Darkvison 60, SR 16, DR 5/magic, Reistance acid, cold, electrcity 10
Feats: Weapon Finesse (spikes), improved flight, flyby attack, Ability focus (spray)
Skills : Hide +11, Listen +12, Move Silently +11, Search +8, Spot +12,
Knowledge (religon) +5, Concentration +7, Spellcraft +5, Diplomacy +8, Sense Motive +6
Spell Like Ablilities (SA) caster level 6th DC 14+ spell level
daylight at will, Protection from evil/3 day, 1 per day - Bless, Aid, Detect Evil, Cure Serious Wounds, Neutralize posion
Acid (Ex): When a flumph hits an opponent with its spikes, it injects a potent acid into the wounds. This acid deals 1d4 points of damage to the opponent for 2d4 rounds. The acid can be washed away by vigorously rinsing (two full rounds) or by total immersion in running water.
Nauseating Spray (Ex): Line of foul smelling liquid, 1 foot wide, 1 foot high, and 20 feet long, once every 1d4 rounds; nauseated (no action other than a single move or move-equivalent action) for 1d4 rounds; Fortitude save (DC 14) negates.
The odor from this spray lingers in the area (and on any creature hit) for 1d4 hours and can be detected at a range of 100 feet.
Lyekyor perfers to float into postion hiding along the ceiling before droping 10 feet, using flyby attack and going 10' back up. He will use detect evil before attacking if he has any doubts. As a LG busybody he will preach against any wrongdoing by allies in a musical piping voice. If feeling cautious he will do so in the celestial tounge.