Tell me about flumphs in your world

Brennin Magalus said:
How do you keep from getting paralyzed by flumph venom? I imagine if you eat too much flumph you start to talk like you've just had a stroke.

Paralyzed? Bah, acid doesn't paralyze! At worst, it gives a bit of heartburn. In the old days, Mayfair games made Role Aids, though, so it was a minor irritation, at best.
 

log in or register to remove this ad

Actually, my underground trading town of Akin's Throat is overrun with flumphs. They're nuisance critters, soaring overhead with the cave bats. There are those who thinks that the flumphs are innocous spies for a greater intelligence, but surely that's just the vaporings of a fevered mind.

I mean, c'mon. They fly by farting.
 



In my 1e AD&D campaign, "Into the Land of Black Ice", I had surveyor flumphs, balancer flumphs, gatherer flumphs, and mediator flumphs, each created during one of the four festivals on Oerth's calendar. Then there were the CN spitter flumphs and CE annihilator flumphs to liven things up. In Rigodruok, the Rainbow Vale in the Land of Black Ice, is a land of eternal summer lit by a small stationary "sun". This sun, in fact, was the Great Illuminator, goddess of flumphs.

In the 3e campaign, "Beneath the Pinnacles of Azor'alq", flumphs are known as uphlum and are related to both mind flayers and aboleths.
 

In one of Monte Cook's campaigns, flumphs are pets and fashion accessories; women promenade around town in beautiful dresses, carrying their flumph on a golden leash.
 

Just one - (created today)
avalible as a lesser planner allay.
Lyekyor
small half-celstial advanced flumph HD 6d8+24 (51hp)
St14 ,Dx18, Cn16, In12, Ws 18, Ch14
Fly Speed 30(good), AC 21 (+1size,+4dx,+6 NAC), BAB +4
Attack - Spikes +8 (1d4+2 and 1d6 acid)
SA - Acid, Nauseating spray, Smite evil +6 dmg 1/day
SQ Darkvison 60, SR 16, DR 5/magic, Reistance acid, cold, electrcity 10
Feats: Weapon Finesse (spikes), improved flight, flyby attack, Ability focus (spray)
Skills : Hide +11, Listen +12, Move Silently +11, Search +8, Spot +12,
Knowledge (religon) +5, Concentration +7, Spellcraft +5, Diplomacy +8, Sense Motive +6

Spell Like Ablilities (SA) caster level 6th DC 14+ spell level
daylight at will, Protection from evil/3 day, 1 per day - Bless, Aid, Detect Evil, Cure Serious Wounds, Neutralize posion

Acid (Ex): When a flumph hits an opponent with its spikes, it injects a potent acid into the wounds. This acid deals 1d4 points of damage to the opponent for 2d4 rounds. The acid can be washed away by vigorously rinsing (two full rounds) or by total immersion in running water.

Nauseating Spray (Ex): Line of foul smelling liquid, 1 foot wide, 1 foot high, and 20 feet long, once every 1d4 rounds; nauseated (no action other than a single move or move-equivalent action) for 1d4 rounds; Fortitude save (DC 14) negates.

The odor from this spray lingers in the area (and on any creature hit) for 1d4 hours and can be detected at a range of 100 feet.

Lyekyor perfers to float into postion hiding along the ceiling before droping 10 feet, using flyby attack and going 10' back up. He will use detect evil before attacking if he has any doubts. As a LG busybody he will preach against any wrongdoing by allies in a musical piping voice. If feeling cautious he will do so in the celestial tounge.
 

Flumphs are "featured" in this Order of the Stick strip.

There was an article in one of the Polyhedrons that talked about how the original Fiend Folio simuteneously had the coolest and silliest AD&D monsters. I think that it was right before 3e came out that that article was published.
 

Pesonally, I am well-versed in the Flumphinomicon...

No, wait, that's the Plumphonomicon...

It shows up in Son of Portable Hole Full of Beer (...this product contains no alcohol...)
 

My one in-game encounter with Flumphs:

I was playing a good merchant prince wizard of a city state. While visiting the drowesti elves (Fusion of Moorcock's Melniboneans and drow) one of their ambassadors hosted a dinner in my honor in which many delicasies were served and ostentatious gifts given as well as political intrigues. My character was known for enjoying exotic dishes and had dined on things like a drow spider delicacy, sparrow tongues, no-lobster (invisible lobsters), and east asian dishes at past in-game social events.

One of the dishes I was served by the drowesti ambassador was fried flumph. Even though I knew what flumphs were, the character did not. It was not done to set up the character, just one of the drowesti high society exotic dishes.
 

Remove ads

Top