Tell me about weapons of legacy

Sejs said:
When you hit someone with them, they don't take damage until three or four rounds later.

I'll assume that this comment is an attempted joke. If not, please tell me where in the book it says this because I've never seen it. The only reason I'm bringing this up is because Gundark, the guy who started the thread, seems to think what you have posted is true.

Olaf the Stout
 

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Sejs said:
Yeah, this one's always sort of stuck in my craw.

"Go spend three days in the desert without food, water, shelter, or weapons. Doing so costs 40,000 gp."

I guess it's a really exclusive desert, or something.

Right next to the really exclusive acid sea! ;)

I don't find this a problem. I find it easy to assume that there are associated rituals & costs that are easily performed once you spend the gold. However, the tricky part of the ritual is detailed.

One flaw pointed out by pawplay - the "no retry" Knowledge checks - is actually a flaw in the description of the Knowledge skills. "No Retry" can't really apply to being in a library with the ability to research. Surely, you must be able to make several checks over an extended period of research?

Then too, taking your weapon to a sage with the appropriate Knowledge skill should permit you to discover the rituals; that is a minor concern to me.

Cheers!
 

Olaf the Stout said:
I'll assume that this comment is an attempted joke. If not, please tell me where in the book it says this because I've never seen it. The only reason I'm bringing this up is because Gundark, the guy who started the thread, seems to think what you have posted is true.

Olaf the Stout

It was an attempted joke, or I guess a successful joke depending on how you want to look at it. Originally Gundark had accidentally misspelled the title of the thread with the word "lagacy" instead of legacy.

Hence the delayed damage quip. :)
 

Sejs said:
It was an attempted joke, or I guess a successful joke depending on how you want to look at it. Originally Gundark had accidentally misspelled the title of the thread with the word "lagacy" instead of legacy.

Hence the delayed damage quip. :)

Ok. Didn't quite get that joke. That makes much more sense now. Guess I'm a little slow, eh. :D

Olaf the Stout
 

MerricB said:
One flaw pointed out by pawplay - the "no retry" Knowledge checks - is actually a flaw in the description of the Knowledge skills. "No Retry" can't really apply to being in a library with the ability to research. Surely, you must be able to make several checks over an extended period of research?

The problem, I think, is that D&D doesn't have a "Research" skill, like D20Modern. Knowledge is a "what you know" thing and there's nothing to do for sort of getting in the Forgotten Library or whatever and making a check to uncover things. EDIT: On page 205, though, they offer alternate methods for finding out about the item ... Legend Lore, bardic knowledge, Loremasters, etc.

I didn't come up on this problem because I'm founding the item myself. Instead I'm writing the history. Also, for me, the "founding ritual" costs we've RPed out ... the first cost was spent in hiring a bard to record the character's history for posterity. The second cost was rebuilding his church, which had been destroyed ... arming a militia, teaching dogma, and general "founding" type things.

--fje
 

MerricB said:
From actual play...

My Ulek campaign has had WoLs in it for the past 12 sessions or so, and I used a couple of WoLs in the Necropolis campaign before that. One player has reservations, four players love them.

My Age of Worms campaign has had WoLs in it for the past 15 sessions or so. One player doesn't like them so much, three players love them.

Especially the way I run them - I only give my players access to the powers they've unlocked so far - levelling up is somewhat like Christmas to the players. "I can cast Dispel magic now! Wow!"

Cheers!

Tanks MerricB :)
 



MerricB said:
One flaw pointed out by pawplay - the "no retry" Knowledge checks - is actually a flaw in the description of the Knowledge skills. "No Retry" can't really apply to being in a library with the ability to research. Surely, you must be able to make several checks over an extended period of research?

That is a flaw in your understanding of the Knowledge skills, I think. They are not research skills, nor a measure of education. They represent "what you know." Researching is some other kind of activity that sidesteps the Knowledge check. A failed Knowledge check never prevents you from knowing something, it just means you don't automatically know something.

Knowledge skills need more functions. Or people should be encouraged to take less ranks in them.
 

pawsplay said:
That is a flaw in your understanding of the Knowledge skills, I think. They are not research skills, nor a measure of education. They represent "what you know." Researching is some other kind of activity that sidesteps the Knowledge check. A failed Knowledge check never prevents you from knowing something, it just means you don't automatically know something.

Knowledge skills need more functions. Or people should be encouraged to take less ranks in them.
Since there don't seem to actually be any rules for using libraries, I've come up with the following guidelines:
  • Give the library a Knowledge rank (I key it to the size of the settlement if public, or the level of the owner, if privately owned).
  • If the library has a higher rank than you do, use its rank plus your Int bonus to make the check. If you fail, you can't retry with that library.
  • If the library has a lower rank than you do, use your rank plus your Int bonus plus some circumstance bonus for having a library. I use +2 per 5 ranks that the library has.

So let's say you have a Knowledge (history) rank of 7, and an Int bonus of +2. If the library has a Knowledge (history) rank of 10, you would roll and add a total of 12 (10 + 2). If the library has a Knowledge (history) rank of 6, you would roll and add a total of 11 (7 + 2 + 2). So on the one hand, a larger library is more likely to simply contain the answer, but a smaller library is still able to help an educated researcher to piece the answer together. In either case, if the answer isn't available you can't retry until you find a different library.
 

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