Aeolius
Adventurer
Branduil said:Skum are just lame.
olshanski said:What I'd like to see go:
Dragon Turtle: change its name to Gamara and we are talking
Locathah/KoaToa/Sahaguin/Merfolk/Skum/Triton: One or two aquatic humanoids is enough. 6 is overkill.
Tojanda: I don't even know what this is. I've never used it or seen it used.
Kunimatyu said:And I continue from L onward:
Locathah - D&D's doing just fine with sahaugin and kuo-toa, thanks.
Sea Cat - Huh?
Tojanida - No.
dangerous jack said:My top three monsters to get the axe:
Dragon Turtle - I prefer to use Green, Black, and White dragons, all of whom can swim. Or a simple giant turtle.
Tojanida - I find it's a little too weird to try to describe to players.
Imp said:The least inspiring monsters to me are, in order:
- the various underwater humanoids
Aloïsius said:Remove most of the silly-looking monsters, or at least most of them :
* tojanida
Humanoids :
* Why are tritons outsiders ?
* locatah, kuo-toa, sahuagin : one of them should be removed, and the remaining fishy guys should be made really different
Sheesh, no love for undersea races and thus the DMs who set their games entirely underwater.
