fearsomepirate
Hero
What sort of object are you creating with Phantasmal Force to blind an enemy?
Smoke. A wall. A swirling cloud of cartoon bluebirds. Anything that would reasonably obstruct sight.What sort of object are you creating with Phantasmal Force to blind an enemy?
Smoke. A wall. A swirling cloud of cartoon bluebirds. Anything that would reasonably obstruct sight.
It depends on whether you want your opponent to be able to switch to another target or not.Seems like it could be even more useful to put the fog cloud around its target.
What sort of object are you creating with Phantasmal Force to blind an enemy?
I'm going to disagree on the DM dependency. There is a sort of a floor there, but as an example from a recent game, the player using phantasmal force to encapsulate an enemy in a "red hot iron cube", to block line of sight, keep them contained, and inflict damage. The DM ruled that the monster would have thrown itself against the walls to try to escape, taken damage (once) and passed right through and been freed, assuming it broke through a seam in the box. In the end, the spell did 1d6 and took up a little movement. That is not how I would have ruled it, but the dm there did and can at least somewhat say they are following the RAW. The target still believed in the phantasmal force, but was just able to get away from it and took no more damage....Seconded on phantasmal force, and it isn't as DM-dependent as people make it out. The key is that the Investigation check to end the spell costs an action; so the target is forced to choose between "suffer [X] effect for the entire combat" and "suffer [X] and take no actions until you make your Investigation check."
As for what [X] is, even a restrictive DM would almost have to agree that "blindness" was legit, and that's a nasty debuff. If you can get other effects like restrained, even better.
Whether phantasmal force can impose physical restraints is a point of debate. The safe plan is to make an illusion that can move and does not restrain, like a swarm of stinging insects that blocks vision and follows the victim.I'm going to disagree on the DM dependency. There is a sort of a floor there, but as an example from a recent game, the player using phantasmal force to encapsulate an enemy in a "red hot iron cube", to block line of sight, keep them contained, and inflict damage. The DM ruled that the monster would have thrown itself against the walls to try to escape, taken damage (once) and passed right through and been freed, assuming it broke through a seam in the box. In the end, the spell did 1d6 and took up a little movement. That is not how I would have ruled it, but the dm there did and can at least somewhat say they are following the RAW. The target still believed in the phantasmal force, but was just able to get away from it and took no more damage.