The Ancient Paths (OOC)

hippocrachus

First Post
Don't Panic!

If this is the best Legildur's "Touch-of-Death" can throw at us, we have clear skies and calm seas ahead :D

I have all of your loot saved to a document file, so nothing in the game is lost.
Does everyone have a saved copy of their character sheets?

I'm going to wait until everyone checks in before starting up a new Rogue's Gallery and IC thread.
 
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I'm here, but my character wasn't saved anywhere else :(

Mind you, I could reinvent the wheel fairly easily once I get home tonight.

In fact, I can't even remember his character name off the top of my head.... so I can't even Google it to see if it is cached anywhere!... Dowkran, Dowran, Dowkan ..... ahhhh!!!
 
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I believe it was Dowkan, but I read a name like Meira in the background, so I figured the name was still a work in progress...

I tried the Google cache trick last night, to see if anything could be saved, but no go, I'm afraid.
I tried again this morning just to be on the safe side and turned up nothing.

I believe ae1vart0n joined the forums after the turn of the year. I'm not sure if his profile was lost or not.
Waiting for everybody to check in will give me enough time to write up some story posts for the new IC thread at least.
 

I'm here. I'll be getting in touch with him later tonight, so we'll work things out then. I do have a saved version of my character sheet, sans any loot that I didn't start with. At least I have my current spells listed somewhere else, so that's a plus, though my sheet I'll have to format again methinks. :\
 

Hrolf reporting for duty sir.
I’ll put my character up on the Rogue Gallery, just need to add 1 lvl.
I still have the loot list so no loss there. I still need to update it; take Verbatim out and put Legildur’s character in.
 

Good news all around!

I'm fast-forwarding the party to the next day, after the battle with Slazzik and his lackeys and after everyone has gotten the rest they so desperately needed.
That will make it Day VI.
Because the XP from the mini-boss fight is only being split three ways...everyone leveled. Ding!

Majin:
Every scroll in Nae'talis' possession has been mysteriously written into his spellbook. Identifying the three scrolls from the memphit's chest would only take a quick Read Magic.
Same thing for all scrolls from now on. You can attempt to "Lure" identify magical items with a Spellcraft check (DC 25, I think...?).

Dhes:
Because of Hrolf's zealous following of Tyr, the god has granted him an extra 1st Level Spell Slot. It acts just as a Pearl of Power of 1st Level, but without the burdensome pearl.

Ae1vart0n:
Don't forget your +2 competence bonus to Sense Motive when you level Hildor in lieu of his "epiphany."

Legildur:
I'm going to leave the +1 Frosty Dwarven Waraxe up to Hildor to get to your character in-game.

This is definitely a high-powered campaign. Considering the adventure is only meant to take the party from 1st Level to 3rd Level and isn't even halfway done...
There were some outrageous ELs in this first part. I'll just say it's a good thing nobody tried to run from any of the battles :uhoh:
 

hippocrachus said:
Legildur:
I'm going to leave the +1 Frosty Dwarven Waraxe up to Hildor to get to your character in-game.
Okay, I think I need some clarification here......

Dowkan took the breastplate and 2 potions of Cure Light Wounds instead of the masterwork dwarven waraxe. Are you saying he should change that now?

Should he be starting at 3rd level instead of 2nd?

Is the FR regional feat (Bullheaded) a bonus feat, or just an option for a general feat that is only available at 1st level? (forgive my FR ignorance)
 

Nope, not saying that at all.
The breastplate and 2 potions are part of Dowkan's regional starting gear. It's ultimately your choice which of the two options you pick. It just makes sense that you take the armor and potions.

Yes, start Dowkan at 3rd Level. I'd still like you to take maximum 1st level starting gold (I think the magical axe will be compensation enough) to keep things even among the new and the old.

Bullheaded is an extra feat in addition to your class and level feats. A present I gifted to the others at the start of the campaign that I won't hold you from.
By the Book, Regional feats can only be taken at 1st Level in place of another feat.

This adventure is predominately hack'n'slash, so I mean for you to put those extra buffs to good use. I don't wanna run a munchin campaign, so you can expect your enemies' power to counter yours effectively.
 

I think I've got all of that. I was/am mostly confused about the magical waraxe. Are you saying that he gets a +1 Frost waraxe? Or do you have another one in mind? (just thinking about what to put in the character sheet).
 

The waraxe belonged to our former tank. A result of the powerful magic flowing within the dungeon.
You won't start out with it right away, but plan your purchases around it, as you will have it before the party moves further into the dungeon.
 

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